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[v2.3.1.0] SRCDS Admin - manage your Source servers (now supports auto-update))
#16
To be honest if you wanna check if the SRCDS server is responding, you should try and open up a TCP Socket and if it is accepted the server is running, if rejected it aint Smile

Also you might wanna look into using a serialized calls for your config.

And turn your "servers" into a single control that you use multiple times instead of the current setup, that would also allow you to host a unlimited amount of servers if you do it correct.
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#17
Thanks for your input. I'll be releasing a new version soon.
[BR5DY]
Asher Software
http://ashersoftware.com

seDirector (formerly SRCDS Admin) - a management suite for all of your Source Engine servers (auto-update in Windows, too)
Newsletter Signup - providing information on beta & stable releases and more
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#18
Updated!
[BR5DY]
Asher Software
http://ashersoftware.com

seDirector (formerly SRCDS Admin) - a management suite for all of your Source Engine servers (auto-update in Windows, too)
Newsletter Signup - providing information on beta & stable releases and more
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#19
Can a fps_max command be entered as a separate item?

Or an option for additional command for the commandline?

Or can that be added to the end of the srcds location line & work?

Any chance of making it compatible to other games that are not srcds for example COD series, Killing Floor etc. I currently use Server Checker * it works for all these as well but it is getting a bit dated.

Liking what I am seeing so far though.
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#20
Thought I would give this a road test but once I started it & added my first server it would not allow me to choose a game. I added the srcds line but the game box onwards remained blank & unable to open it.

Also answered my question about needing a separate commandline function as you can't add anything after adding the srcds directory.

This is on a Server 2008 system.
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#21
What game are you running and what is it's directory name?

For example:
If running Team Fortress 2 and srcds.exe is located in C:\GameServer\orangebox, the subdirectory should be "tf" or c:\GameServer\orangebox\tf
[BR5DY]
Asher Software
http://ashersoftware.com

seDirector (formerly SRCDS Admin) - a management suite for all of your Source Engine servers (auto-update in Windows, too)
Newsletter Signup - providing information on beta & stable releases and more
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#22
Good job on the latest update. Were you able to implement my suggestion?
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#23
Did a check for our TF2 server & it works. The game in question is DODS. The directory is as below:

D:\Servers\Pub1\orangebox\dod
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#24
Just an extra thought. I also run a lot of various mod servers so is there any way an option where a mod directory could be manually added so as to work.

I gather the above error is because of an error in the directory list so waiting for a fix to test further. The FPS feature would also be a ++
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#25
Quote:Good job on the latest update. Were you able to implement my suggestion?

Yes, I added the IP field and config file dropdown.

Quote:Did a check for our TF2 server & it works. The game in question is DODS. The directory is as below:

D:\Servers\Pub1\orangebox\dod

The application doesn't detect DODS because although the "game name" is "dods" the directory is "dod". Too bad for you. Just kidding, I'll make the update and support it.

Quote:I also run a lot of various mod servers so is there any way an option where a mod directory could be manually added so as to work.

Can you provide more details?

Quote:The FPS feature would also be a ++

It's not a command-line argument of srcds.exe, is it?? If so, what and I'll add it.

[BR5DY]
Asher Software
http://ashersoftware.com

seDirector (formerly SRCDS Admin) - a management suite for all of your Source Engine servers (auto-update in Windows, too)
Newsletter Signup - providing information on beta & stable releases and more
Reply
#26
Updated!
[BR5DY]
Asher Software
http://ashersoftware.com

seDirector (formerly SRCDS Admin) - a management suite for all of your Source Engine servers (auto-update in Windows, too)
Newsletter Signup - providing information on beta & stable releases and more
Reply
#27
Many thanks for the update. As for the mod question, I run various new mods as they come out. For instance at present I have servers for:

Battleground2: bg2
Firearms Source: fas
Fistful Of Frags: fistful_of_frags
Resistance & Liberation: RnLBeta
Lethal Stigma: lethalstigma

I know it would be too much to add all the various mods that are around but if it was possible to add in an area where a "game directory" could be added manually that would be great.

Yes fps_max is an srcds command for the commandline. For example it would look like this if written in the commandline:
+fps_max 200

An area where the amount could be entered manually would be also great. I run various fps for each of my servers ranging from the basic 70 to 1000 for competitive servers.

Good job & I look forward to running this further. The above additions would nearly enable me to do a complete changeover to this program instead of Server Checker. Support of non srcds games is the only other shortfall.
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#28
The update feature for Day Of Defeat Source does not work. Not sure if it is again just a name error or not but game directory is "dod" but update game name is "dods".
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#29
Quote:Yes fps_max is an srcds command for the commandline. For example it would look like this if written in the commandline:
+fps_max 200

Can't you just run this in the server config as it's a cvar?

Quote:The update feature for Day Of Defeat Source does not work. Not sure if it is again just a name error or not but game directory is "dod" but update game name is "dods".

Strange, I tested it on my end and it works fine. Try to reselect srcds.exe using the Browse button and let me know if it shows up then. If not, can you take a screenshot of your orangebox folder and post it?
[BR5DY]
Asher Software
http://ashersoftware.com

seDirector (formerly SRCDS Admin) - a management suite for all of your Source Engine servers (auto-update in Windows, too)
Newsletter Signup - providing information on beta & stable releases and more
Reply
#30
(05-08-2011, 04:14 AM)BR5DY Wrote:  
Quote:Yes fps_max is an srcds command for the commandline. For example it would look like this if written in the commandline:
+fps_max 200

Can't you just run this in the server config as it's a cvar?

Some time ago you couldn't without it being in the commandline but it appears to work fine now.

As for the update feature it didn't work when I tried it last time but will run it again on the next update that come thru & see if it works. All that appeared to happen was a server start with usual message saying "server is out of date".

I have come across another problem after running servers with the program though & that is closing it. Just comes up with an exception error after closing all servers & wanting to close it. Only way I could close it was via the Task manager.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.UnauthorizedAccessException: Access to the path 'C:\Users\Administrator\Desktop\SRCDS Admin\aQueryLib.dll' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.Delete(String path)
at SRCDSAdmin.Form1.Form1_FormClosing(Object sender, FormClosingEventArgs e)
at System.Windows.Forms.Form.OnFormClosing(FormClosingEventArgs e)
at System.Windows.Forms.Form.WmClose(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.225 (RTMGDR.030319-2200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
SRCDS Admin
Assembly Version: 2.0.0.1
Win32 Version: 2.0.0.1
CodeBase: file:///C:/Users/Administrator/Desktop/SRCDS%20Admin/SRCDS%20Admin.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 10.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
aQueryLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Administrator/Desktop/SRCDS%20Admin/aQueryLib.DLL
----------------------------------------
ICSharpCode.SharpZipLib
Assembly Version: 0.85.5.452
Win32 Version: 0.85.5.452
CodeBase: file:///C:/Users/Administrator/Desktop/SRCDS%20Admin/ICSharpCode.SharpZipLib.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Also I have found that if a port is used withing this program that another, Server Checker in this case is denied use of that port on another IP range. Looks like back to Server Checker for me.Sad

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