02-17-2009, 11:26 PM
Hello everybody, I need some help.
I am using the "SourceMod - Quake Sounds" plugin for my TF2 server.
Let's say I got a custom sound file, as:
---------------------
custom_sound_01.mp3
---------------------
So when new player joins my server for the first time, that custom sound file will be downloaded to his/her local TF2 folder. OK with that part.
My question is:
1)
If later on I modify that custom sound file, or replace it with a totally different one, yet still using the same filename. Then when my player returns to my server, will he/she be automatically download the updated version of the file?
I remember when I was messing around with the "pure_whitelist.txt", I saw some option for checking the CRC of a file, but at the moment, I have no access to the it, so I can't check it out myself...
---------------------
Anyone has experience with that, please help me out. I really appreciate it. Thanks!
I am using the "SourceMod - Quake Sounds" plugin for my TF2 server.
Let's say I got a custom sound file, as:
---------------------
custom_sound_01.mp3
---------------------
So when new player joins my server for the first time, that custom sound file will be downloaded to his/her local TF2 folder. OK with that part.
My question is:
1)
If later on I modify that custom sound file, or replace it with a totally different one, yet still using the same filename. Then when my player returns to my server, will he/she be automatically download the updated version of the file?
I remember when I was messing around with the "pure_whitelist.txt", I saw some option for checking the CRC of a file, but at the moment, I have no access to the it, so I can't check it out myself...
---------------------
Anyone has experience with that, please help me out. I really appreciate it. Thanks!