01-21-2009, 12:53 AM
Hi all,
I already view a thread by another user in this forum about this question.
With Windows 2k8, a CS: Source Server, with FPSBooster or HiResTimer, goes to 1000fps easly, only need fps_max 0 in the server.cfg.
Has i already see, if we put in Command Line fps_max 600, but in server.cfg, fps_max 0, the cvar fps_max 0 the server goes to 1000fps.
Already try in Command Line, set the fps_max after the exec server.cfg, but no changes, server.cfg win always.
There are any change in Windows 2k8, or FPSBooster to prevent clients set the command fps_max? Or something to change in Windows 2k8 or FPSBooster to define the max to 600?.
Regards,
Tiago Reis
I already view a thread by another user in this forum about this question.
With Windows 2k8, a CS: Source Server, with FPSBooster or HiResTimer, goes to 1000fps easly, only need fps_max 0 in the server.cfg.
Has i already see, if we put in Command Line fps_max 600, but in server.cfg, fps_max 0, the cvar fps_max 0 the server goes to 1000fps.
Already try in Command Line, set the fps_max after the exec server.cfg, but no changes, server.cfg win always.
There are any change in Windows 2k8, or FPSBooster to prevent clients set the command fps_max? Or something to change in Windows 2k8 or FPSBooster to define the max to 600?.
Regards,
Tiago Reis