u have 2 edit the mani_server.cfg 2 turn off the tk stuff took me lil bit but sence i have had no probs here is what is in my mani server file if u wanna copy n paste
mani_adverts 1 // Adverts 1 = on, 0 = off
mani_time_between_adverts 120 // Time between adverts displayed
mani_voting 0 // Allow voting 1 = on, 0 = off
mani_tk_protection 0 // Enable TK Protection 1 = on, 0 = off
mani_tk_forgive 1 // Enable TK Punishment menu 1 = on, 0 = off
mani_tk_spawn_time 0 // Time allowed after freezetime where spawn protection is enabled
mani_tk_offences_for_ban 0 // Number of tk violations before player is banned
mani_tk_ban_time 0 // Time in minutes for a tk ban, 0 = permanent
mani_tk_blind_amount 0 // Amount of blindness for 'blind' punishment (255 = completely blind)
// New for V1.0.4
mani_tk_show_opposite_team_wound 0 // If set to 1 shows opposition team wounds and all team wounds if you are spectator, 0 = normal css style
// Sets colour of adverts, here I've set it to blue
mani_advert_col_red 255 // Red component colour of adverts (255 = max)
mani_advert_col_green 0 // Green component colour of adverts (255 = max)
mani_advert_col_blue 0 // Blue component colour of adverts (255 = max)
// New for V1.0.5
mani_adminsay_anonymous 0 // When set to 0, adminsay shows admin's name to all players, when set to 1, only admins see the name
mani_adminkick_anonymous 0 // When set to 0, an admin kick shows admin's name to all players, when set to 1, they do not
mani_adminslay_anonymous 0 // When set to 0, an admin slay shows admin's name to all players, when set to 1, they do not
mani_adminban_anonymous 0 // When set to 0, an admin ban shows admin's name to all players, when set to 1, they do not
mani_adminsay_top_left 1 // Enable disable top left adminsay and adminosay
mani_adminsay_chat_area 1 // Enable disable chat area adminsay and adminosay
mani_stats 1 // Enable disable statistics
mani_stats_mode 1 // 0 = calculate once per map, 1 = calculate at end of each round
mani_stats_drop_player_days 25 // Number of days since player last connected before they are removed from the stats list
// New for V1.0.7
// This was in previous versions but there is now a new calculation mode, 2 = by (kills - deaths)
mani_stats_calculate 2 // 0 = show stats by pure kills, 1 = show kills by kill/death ratio, 2 = kills - deaths
// Brand new in V1.0.7 to try and stop one time joiners getting high KD ratios
mani_stats_kills_required 10 // Number of kills required before a player is given a rank
// ********************************************
// New for V1.0.8
mani_tk_add_violation_without_forgive 0 // Defines whether a players tk violation count is incremented even if forgiven (1 = on)
mani_tk_allow_blind_option 0 // Defines whether the blind option can be used on players (1 = on)
mani_tk_allow_bots_to_punish 0 // Defines whether bots can run tk punish options on other player (1 = on)
mani_tk_allow_bots_to_add_violations 0 // Defines whether when tk'ing a bot adds to a players tk violation count (1 = on)
mani_stats_top_display_time 20 // Defines how long a 'top' display lasts for before it fades (5 - 30 seconds)
mani_stats_show_rank_to_all 1 // Defines whether other players see your rank when you type 'rank'
mani_stats_alternative_rank_message "www.mystats.com" // Defines a message to show when a user types 'rank' and the stats are turned off (this can be blank)
mani_adverts_top_left 1 // Allow adverts in top left corner of screen
mani_adverts_chat_area 1 // Allow adverts in chat area of screen
mani_ff_player_only 0 // Defines whether the command ff executed is shown only to the player or the whole server (1 = player only)
mani_nextmap_player_only 0 // Defines whether the command nextmap executed is shown only to the player or the whole server (1 = player only)
mani_timeleft_player_only 0 // Defines whether the command timeleft executed is shown only to the player or the whole server (1 = player only)
mani_thetime_player_only 0 // Defines whether the command thetime executed is shown only to the player or the whole server (1 = player only)
// ********************************************
// New for V1.0.9
mani_reserve_slots 1 // Turn on off reserve slots
mani_reserve_slots_number_of_slots 1 // Number of reserve slots you have
mani_reserve_slots_kick_message "You were disconnected for using a reserve slot" // User defined message shown in players console when kicked
mani_reserve_slots_redirect_message "This server is full, you are being redirected to another one of our servers" // User defined message for redirection of players to another server
mani_reserve_slots_redirect "" // The IP address of the server you wish to redirect players to. Leave it blank if you do not want redirection to be used
mani_reserve_slots_allow_slot_fill 1 // This defines whether you want your reserve slots to fill with reserve players or always be kept free (1 = allow slots to fill, 0 = always keeps slots free and kick player instead)
mani_reserve_slots_kick_method 1 // Type of method used to kick players, 0 = by highest ping (spectators first), 1 = by connection time (spectators go first)
mani_reserve_slots_include_admin 1 // Include admins in the adminlist.txt file as players who have reserve slots (1 = include admins)
mani_war_mode_force_overview_zero 0 // Force all dead players to run overview_mode 0 every game frame
mani_high_ping_kick 1 // Enable disable high ping kicker (1 = on)
mani_high_ping_kick_ping_limit 600 // Set the ping at which you want players kicked
mani_high_ping_kick_samples_required 120 // Number of samples and averaged before a decision is made to kick a player (1 sample is about 1.5 seconds)
mani_high_ping_kick_message "Your ping is too high" // Message displayed in console when player is disconnected
mani_stats_write_text_file 1 // Enables writing of ranks to a text file called mani_ranks.txt for export to a web page.
// **********************************************
// New for V1.0.10
mani_tk_slap_to_damage 10 // Amount of health that a player will slapped to
mani_tk_cash_percent 0 // Amount of cash to take from a team killer
mani_tk_allow_slap_option 0 // Turn on slap option for tk punishments
mani_tk_allow_freeze_option 0 // Turn on freeze option for tk punishments
mani_tk_allow_cash_option 0 // Turn on tk cash option for tk punishments
mani_adminslap_anonymous 1 // When set to 0, an admin slap shows admin's name to all players, when set to 1 they do not
mani_adminblind_anonymous 1 // When set to 0, an admin blind shows admin's name to all players, when set to 1 they do not
mani_adminfreeze_anonymous 1 // When set to 0, an admin freeze shows admin's name to all players, when set to 1 they do not
mani_adminteleport_anonymous 1 // When set to 0, an admin teleport shows admin's name to all players, when set to 1 they do not
mani_stats_write_to_disk_frequency 0 // Set in minutes how often you want the stats save, 0 = only once per map change. This should be used when you play one map 24/7 with no timelimit
mani_protect_against_cheat_cvars 1 // Force overview_mode to 0 for dead players if mani_war_mode_force_overview_zero = 1
mani_military_time 0 // 1 for military style time, 0 for 12 hour clock
mani_chat_flood_time 0 // Sets the time threshold for chat spamming (0 = off, 1.5 is a good value for use)
mani_chat_flood_message "STOP SPAMMING THE SERVER !!" // Sets the message the player will receive when they are spamming
// mani_use_ma_in_say_command When set to 1 you must use the prefix ma_ in say commands, if 0 you can drop the ma_ prefix if you wish
// This is only for in game say commands and for Beetlefart compatibilty if you use it.
mani_use_ma_in_say_command 0
mani_sounds_per_round 0 // Set to the number of sounds you wish a regular player to be able to use per round
mani_sounds_filter_if_dead 0 // Set to 1 if you want alive players not to hear sounds triggered by dead players
mani_show_victim_stats 0 // Set to 1 if you want damage stats when you die or at the end of a round (type damage in game to turn on and off for your player)
mani_show_victim_stats_inflicted_only 0 // Set to 1 if you don't want to see damage taken from yourself
mani_stats_by_steam_id 1 // Set to 1 if you want your ranks to be by steam id (default), set to 0 if you are not using steam ids on your server
mani_use_amx_style_menu 0 // Set to 1 for in game amx style menus, or 0 for Escape style menus
mani_autobalance_teams 0 // Set to 1 for auto team balancing at end of rounds (an alternative to the CSSource built in team balancer)
mani_autobalance_mode 1 // 0 = Players balanced regardless if dead or alive, 1 = dead players swapped first followed by alive players, 2 = only dead players can be swapped
// 0 = standard map cycle,
// 1 = if you don't want your mapcycle to reset to the first in the list when moving to a map not in the cycle,
// 2 = random cycle (uses mani_vote_dont_show_last_maps cvar to exclude last maps played)
// 3 = skip to the next unplayed map in the map cycle list until all maps have been played when it is reset.
mani_mapcycle_mode 0
mani_thetime_timezone "GMT" // Set to your servers timezone or leave it blank, it will be added to the end of the time when displayed
mani_admindrug_anonymous 0 // When set to 0, an admin drug command shows admins name to all players, when set to 1, they do not
mani_adminmap_anonymous 0 // When set to 0, an admin map change or setnextmap command shows admins name to all players, when set to 1, they do not
mani_adminswap_anonymous 0 // When set to 0, an admin team swap or balance command shows admins name to all players, when set to 1, they do not
mani_tk_allow_drugged_option 0 // When set to 1 the Drug option is allowed in the TK Menu
mani_tk_slap_on_team_wound 0 // When set to 1 a player will be slapped and have their view moved when team wounding.
mani_tk_slap_on_team_wound_damage 0 // Sets the amount of damage a team wound inflicts on the attacker
mani_admingimp_anonymous 0 // When set to 0, an admin slap shows admin's name to all players, when set to 1 they do not
mani_gimp_name "The Gimp" // Sets the name the player will be given when gimped
mani_gimp_transform_message "Everyone point and laugh at the Gimp!" // Message displayed when a player is gimped
mani_gimp_untransform_message "The gods are merciful, The Gimp is back to normal" // Message displayed when a player is un-gimped
// **********************************************
// **********************************************
// New for V1.1.0
// **********************************************
//
// Removed following cvars
//
// mani_vote_percentage 60 // Percentage of votes required from players before map change
// mani_time_before_vote 60 // Time after a new map starts that voting is allowed
// mani_minimum_votes 4 // Minimum number of votes required to change a map (override vote percentage)
//
//
mani_admingimp_anonymous 0 // When set to 0, an admin slap shows admin's name to all players, when set to 1 they do not
mani_gimp_name "The Gimp" // Sets the name the player will be given when gimped
mani_gimp_transform_message "Everyone point and laugh at the Gimp!" // Message displayed when a player is gimped
mani_gimp_untransform_message "The gods are merciful, The Gimp is back to normal" // Message displayed when a player is un-gimped
mani_adminvote_anonymous 0 // When set to 0, an admin vote command shows admins name to all players, when set to 1, they do not
mani_vote_dont_show_last_maps 3 // Defines the last number of maps played to not show in random votemap lists
mani_vote_extend_time 20 // Defines the time in minutes a extend vote will add to the timeleft counter
mani_vote_allow_extend 1 // Defines the whether the a map can be extended
mani_vote_allowed_voting_time 45 // Defines amount of time in seconds a vote will be allowed for
mani_vote_allow_end_of_map_vote 1 // Defines whether a random map vote will be displayed towards the end of the map
mani_vote_max_extends 2 // Number of extensions a map is allowed via user vote or random map vote, 0 = infinite
mani_vote_extend_rounds 10 // Number of rounds to extend by if mp_winlimit is not 0
mani_vote_mapcycle_mode_for_random_map_vote 0 // 0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt
mani_vote_mapcycle_mode_for_admin_map_vote 0 // 0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt
mani_vote_time_before_end_of_map_vote 3 // Defines how many minutes before the end of the map that a random map vote is started
mani_vote_max_maps_for_end_of_map_vote 6 // Defines how many maps can be in the end of map vote
mani_vote_end_of_map_percent_required 60 // Defines the vote percentage required to set map
mani_vote_rcon_percent_required 60 // Defines the vote percentage required to set rcon vote
mani_vote_question_percent_required 60 // Defines the vote percentage required to set question vote
mani_vote_map_percent_required 60 // Defines the vote percentage required to set map vote
mani_vote_random_map_percent_required 60 // Defines the vote percentage required to set random map vote
mani_vote_show_vote_mode 3 // 0 = quiet mode, 1 = show players as they vote but not their choice, 2 = Show voted choice but not player, 3 = show player name and their choice
// Following cvar now has 2 modes of operation
//
// 0 = alive players will see vote menu,
// 1 = alive players will need to type vote to access the menu,
mani_vote_dont_show_if_alive 0
mani_vote_allow_user_vote_map 1 // Allow user started votemaps
mani_vote_allow_user_vote_map_extend 1 // Allow the users to extend maps if time based
mani_vote_allow_user_vote_kick 1 // Allow the users to kick players by vote
mani_vote_allow_user_vote_ban 0 // Allow the users to ban players by vote
mani_vote_extend_percent_required 60 // Defines the vote percentage required to set an extend map vote
mani_vote_user_vote_map_percentage 60 // Percentage of votes required from players before map change
mani_vote_user_vote_map_time_before_vote 60 // Time after a new map starts that voting is allowed
mani_vote_user_vote_map_minimum_votes 4 // Minimum number of votes required to change a map (override vote percentage)
mani_vote_user_vote_kick_mode 0 // 0 = only when no admin on server, 1 = all the time
mani_vote_user_vote_kick_percentage 60 // Percentage of votes required from players before kick occurs
mani_vote_user_vote_kick_time_before_vote 60 // Time after a new map starts that voting is allowed
mani_vote_user_vote_kick_minimum_votes 4 // Minimum number of votes required (override vote percentage)
mani_vote_user_vote_ban_mode 0 // 0 = only when no admin on server, 1 = all the time
mani_vote_user_vote_ban_percentage 60 // Percentage of votes required from players before kick occurs
mani_vote_user_vote_ban_time_before_vote 60 // Time after a new map starts that voting is allowed
mani_vote_user_vote_ban_minimum_votes 4 // Minimum number of votes required (override vote percentage)
mani_vote_user_vote_ban_time 30 // Time in minutes for the ban, 0 = permanent ban
mani_vote_user_vote_ban_type 0 // 0 = ban by ID, 1 = ban by IP, 2 = ban by ID and IP
mani_player_name_change_threshold 15 // 0 = off otherwise set to the number of name changes allowed before action is taken
mani_player_name_change_reset 0 // 0 = reset name change count per round, 1 = reset name change count per map
mani_player_name_change_punishment 0 // 0 = kick, 1 = ban by ID, 2 = ban by IP, 3 = ban by ID and IP
mani_player_name_change_ban_time 0 // 0 = permanent ban otherwise specifies the number of minutes
mani_vote_allow_rock_the_vote 1 // Allow rock the vote
mani_vote_rock_the_vote_percent_required 60 // Defines the vote percentage required to set map
mani_vote_time_before_rock_the_vote 120 // Time before rockthevote can be started after a new map starts
mani_vote_rock_the_vote_number_of_nominations 4 // Number of nominations included in the vote
mani_vote_rock_the_vote_number_of_maps 8 // Number of random maps chosen from votemaplist.txt
mani_vote_rock_the_vote_threshold_percent 60 // Percentage of players on server required to type rockthevote before it starts
mani_vote_rock_the_vote_threshold_minimum 4 // Minimum number of players required to type rockthevote before it starts
mani_player_cheat_punishment 0 // 0 = kick, 1 = ban by ID, 2 = ban by IP, 3 = ban by ID and IP
mani_player_cheat_ban_time 1 // 0 = permanent ban otherwise specifies the number of minutes
mani_allow_chat_to_admin 1 // Allow users to chat to admins using ma_chat
// **********************************************
// **********************************************
// New for V1.1.0a
// **********************************************
//
mani_adminburn_anonymous 0 // When set to 0, an admin burn shows admins name to all players, when set to 1 they do not
mani_tk_allow_burn_option 1 // Turn on burn option for tk punishments
// **********************************************
// **********************************************
// New for V1.1.0b
// **********************************************
//
// **********************************************
// **********************************************
// New for V1.1.0c
// **********************************************
//
//
// Moved Quake style sound settings to mani_quake_sounds.cfg
// So it MUST to be run from here.
exec mani_quake_sounds.cfg
// Word filter cvars
mani_filter_words_mode 0 // 0 = off, 1 = show warning to player, 2 = show filtered text
mani_filter_words_warning "SWEARING IS NOT ALLOWED ON THIS SERVER !!!" // Message shown to player
// Burn time options
mani_tk_burn_time 0 // This defines how long the burn time should be for in seconds for the tk punishment
mani_admin_burn_time 0 // This defines how long the burn time should be for in seconds when triggered by admin
// No Clip mode anonymous options
mani_adminnoclip_anonymous 1 // This defines whether noclip admin messages are anonymous to non admins (1 = anonymous)
// **********************************************
// **********************************************
// New for V1.1.0d
// **********************************************
//
mani_adminmute_anonymous 0 // When set to 0, an admin mute shows admins name to all players, when set to 1 they do not see it
// **********************************************
// **********************************************
// New for V1.1.0e
// **********************************************
// **********************************************
// The following are default settings for when a player joins
// The player can change their settings by typing damage, sounds or quake to alter them
// See mani_quake_sounds.cfg for mani_player_settings_quake cvar
mani_player_settings_sounds 1 // 1 = default on, 0 = default off
mani_player_settings_damage 0 // 1 = default on, 0 = default off
// mani_adjust_time cvar allows you to specify the number of minutes to add or subtract
// from your server clock when you type thetime in game. If you server is 20 minutes
// fast set mani_adjust_time -20, if it is 30 minutes slow set mani_adjust_time 30.
mani_adjust_time 0
mani_stats_include_bot_kills 0 // 1 = include any bot kills made in stats, 0 = killing a bot does not count to stats
mani_tk_allow_forgive_option 1 // Turn on forgive option for tk punishments
mani_tk_allow_slay_option 0 // Turn on slay option for tk punishments
// mani_sounds_auto_download is a cvar to control whether server sounds (not quake sounds)
// are auto downloaded to a client. If set to 0 you must provide your own .res files
// to initiate transfers to a client. If you change this value from 1 to 0 while the
// server is running you must restart your server.
mani_sounds_auto_download 1 // 1 = on, 0 = off
// **********************************************
// **********************************************
// New for V1.1.0f
// **********************************************
// **********************************************
// Team Wound punishment cvars
mani_tk_team_wound_reflect 0 // 1 = on, 0 = off
// Set the number of team wounds required by a player during the course of a map
// before the reflective damage kicks in
mani_tk_team_wound_reflect_threshold 5
// This value is a damage multiplier that inflicts whatever damage (armor loss + health loss) was given to
// the victim back to the attacker. When set to 1.0 the damage is perfectly reflected, set at 2.0
// the damage inflicted back on the attacker will be twice the damage etc.
mani_tk_team_wound_reflect_ratio 1.0
// An addition cvar here increases the reflection ratio each time the player
// teamwounds another player. This is to deter persistent team wounders
mani_tk_team_wound_reflect_ratio_increase 0.1
// The existing cvar mani_mapcycle_mode now has a third option
//
// 0 = standard map cycle,
// 1 = if you don't want your mapcycle to reset to the first in the list when moving to a map not in the cycle,
// 2 = random cycle (uses mani_vote_dont_show_last_maps cvar to exclude last maps played)
// 3 = skip to the next unplayed map in the map cycle list until all maps have been played when it is reset.