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11-03-2008, 11:35 PM
(This post was last modified: 11-03-2008, 11:35 PM by Hazz.)
I'm all a bit confused by TF2's respawning times, mainly because I have never ran anything other than instant respawn till now!
Basically I want to have both teams respawning after 5 seconds, without TF2 changing the spawning time to help the loosing team.
Can this been done with standard SRCDS cvars? Or will I need a plugin?
Plugin recommendations would be good if this is the case.
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mp_respawnwavetime is NOT set to seconds. It's a funny system where higher the number, longer the average wait time, lower number, shorter wait time. However it's not set for seconds.
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The respawntimes are variable during the game, hence the problem that you can't set the seconds yourself.
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Right. You can adjust is slightly, but you can't set it to seconds without a mod.
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Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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Ah ok, thanks guys.
Found a couple of plugins on Sourcemod which look good, I'll give one of them a try.