06-28-2008, 03:01 AM
Hello, I ask that rates will have to put the players if my server is 200 tick?
Tick200
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06-28-2008, 03:01 AM
Hello, I ask that rates will have to put the players if my server is 200 tick?
06-28-2008, 08:02 AM
Your server isn't 200 tick.
maximum rates are always: sv_maxrate 30000 (source engine) 100000 (orange engine) sv_maxupdaterate anything you like but higher than 100 won't do shit
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07-02-2008, 12:26 PM
I heard that setting your tickrate higher than 100 can actually cause problems.
07-02-2008, 11:44 PM
It can't cause problem since it's limited to 100, even if you fill in 2000000000, it's still going to be 100
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07-03-2008, 12:29 AM
Drocona Wrote:It can't cause problem since it's limited to 100, even if you fill in 2000000000, it's still going to be 100 Did not know that. Thanks! I got that information from a tutorial on how to setup a tf2 dedicated server, from the command line section.
07-03-2008, 08:14 AM
Oh even better, TF2 is still limited to 66 tick as far as I know, but I haven't checked in a while
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07-03-2008, 10:25 AM
I don't think it is anymore because there are a ton of tutorials on how to setup 100 tick servers.
Regardless, after reading all the information from several tutorials, I opted for a 66 tick server, seems to be the best choice as it offers the smoothest gameplay for the largest number of people.
07-03-2008, 11:49 AM
With TF2, I find tickrates are completely pointless...
Running 32 slots at 66 tick instant respawn isn't that smooth, I think 33tick for TF2 is probably best when you get above 24 players. Also, its not like CSS, where reg is everything. |
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