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I was woundering if you can somehow use a DNS instead of an IP when you launch the server, or somehow send your dns to the Steam servers, because I do not have a static IP.
I also with my other server, get a crash ever time a map is changed, I think it truely crashes when you go to select a class, of a fraction.
I can seem to get arround this if the server is empty and i change it using a remote rcon, but that is a horible way and only works half the time....
also, are there any useful server restart programs or anything like that incase the server crashes? I do have srcds-guardian.cmd but if it is any type of memory error, then I get a box that needs to be clicked before it can restart. : \...
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06-08-2008, 05:05 PM
(This post was last modified: 06-08-2008, 05:05 PM by trewq.)
Dont specify your IP in the start line? That will just use whatever it can so their would be no need to use a DNS name for that
~ trewq
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but i need it to post the DNS to the steam/valve servers so if people added the server they can come back to it later after my external IP changes since its dynamic
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It dosent work like that.
The steam server only handles the list of servers, when someone adds you to the favorites the client just saves the IP
~ trewq
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okay thanks, just woundering if steam could grab a dns it would be usefull, which they could then broadcast over for the servers they are showing
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That would be a nice thing for them to add.
You could put the DNS name in the MOTD and just tell people if it doesn't show in favorites add this.
~ trewq
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yep yeap i've already done that : )
haha it'd be cool if like you know how on some web pages you hit "make this a homepage" or "add to favorites", well it'd be cool if they let you code that into your motd
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I saw you signed up for my site using a DNS hostname.
This was not supported with my website but because you did that i added it(it took 1 and a half hours due to difficulties).
~ trewq
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Right. You have to tell the user to store the DNS and not the IP.
There is no way to automatically do that. At least not to my knowledge.
~ Mooga ...w00t? -
SRCDS.com on Twitter
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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I was thinking more of a server-side script that would add the DNS to the users favorites. But again, I doubt it.
~ Mooga ...w00t? -
SRCDS.com on Twitter
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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Yeah, favorites are handled completely clientside, unless valve supplies a plugin interface for the client there won't be possibilities (and the won't release that interface because there would be cheaaatzzz)