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Skipping/Lag.
#16
Thanks for that.

I've tried one of the things off there to start off with.
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#17
Right, I got the lag again this morning.

I'm going to try setting my servers to run at normal priority. I've heard that can help sometimes with this problem.
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#18
What servers are set to what priority Hazz?
realchamp Wrote:
Hazz Wrote:Has someone helped you on these forums? If so, help someone else
Mooga Wrote:OrangeBox is a WHORE.
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#19
Well they are all set to run at high.

They're in my signature, apart from the 64 man which is now a 24 slot 66 tick server.
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#20
Right, I think I've found the cause for this.

I set the priority to above normal, however I still got the lag spikes but they were very short and not as severe.

So, I'm guessing setting it to normal will fix it completely, I will be trying it later.
Clan of Doom: www.clanofdoom.co.uk






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#21
I hope it does, cause up till now I too have been clueless and no idea what to tell you :O
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#22
my beasty technical skills are the winner aye Hazz? Big GrinBig Grin
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#23
Yeh.... Rolleyes
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#24
Right well the lag spikes are still happening however, on core 1 when the lag spikes happen you can see a huge spike on the graph....

The core this is happening on is our Zombiemod 40 slot 33 tick server.

Not sure if its the server or windows tho...
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#25
Right, I think I have found the remaining cause.

Basically, when our zombie server changes map, you can see a huge spike on the task manager graph and this is when the tick drops and the servers lag.

How to fix? Cool
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#26
This is a pretty good guide - some things help, some don't:
http://cpnclan.home.comcast.net/~cpnclan/guide.html

What model hard drive? Are you using RAID? If so, what level?
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#27
YES, YES, YES.

Found the problem, aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah, I'm so happy right now.

Zombie server with 40 ppl + mani stats calculating at map change = lag train

So I'm going to order HLstatsX to keep the ranking system away from the main server.
Clan of Doom: www.clanofdoom.co.uk






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