02-26-2008, 07:41 AM
I am attempting to set up a server for counter-strike source. I have looked at other topics and not been able to find a working solution for my problem. My server shows up only in the LAN tab and not in internet. How can i solve this problem?
server.cfg
Any help would be appreciated!
server.cfg
Code:
Server.cfg
// ***************
// GENERAL SETTINGS
// ***************
hostport 27015 // The port of the server (default is 27015)
hostname "Alex test" // Name of server
sv_lan 0 // Change it to 1 if you want a LAN only Server
sv_region 0 // US East
rcon_password "pass" // Password for most things
// sv_password "password" // To make a private server
sv_contact email@address.com // The contacts email address
IP 71.187.183.254 // Server ip
// ***************
// GAME SETTINGS, YOU CAN CHANGE THESE THE WAY YOU LIKE IT
// ***************
mp_buytime 3 // Sets the amount of minutes players are able to buy
mp_startmoney 2000 // Sets the amount of starting money, max=16000
mp_c4timer 35 // Sets the amount of secs before C4 explodes
mp_flashlight 1 // 1 enables flashlight, 0 disables it
mp_footsteps 1 // 1 enables hearing footsteps, 0 disables it
mp_falldamage 1 // Falling damage, || 1 = enable 0 = disable
mp_hostagepenalty 0 // Sets the number of hostages a player can kill before they are booted from the server. || 0 is disabled
mp_freezetime 2 // Sets the seconds before players can move in the beginning of a round
sv_maxspeed 320 // Max speed users can run at || Default = 320
sv_gravity 800 // Server gravity, less = higher jumping. || Default = 800
sv_maxvelocity 3500 // Maximum velocity an object can have ingame || Default= 3500
sv_turbophysics 1 // Mow you can stand on barrels, tables, and push/pull them by +use
phys_pushscale 3 // changes gravity physics when shooting something as it blows back X times further
sv_pushaway_force 30000 // 30000 is the default value, Lower= harder to move Higher= easier to move)
// ***************
// Advanced RCON
// ***************
sv_rcon_banpenalty 10
sv_rcon_maxfailures 10
sv_rcon_minfailures 5
sv_rcon_minfailuretime 30
// ***************
// TIME, WIN & ROUND SETTINGS
// ***************
mp_timelimit 40 // Timelimit is how many minutes for a map.
mp_winlimit 0 // When a team reaches this amount of wins it has won the map. || 0=disabled
mp_maxrounds 0 // When two teams finish playing this amount of rounds the map ends || 0=disabled
mp_roundtime 5 // Round time, in minutes. After this amount of minutes has passed || a scenario win is awarded. Min 1, Max 9
// ***************
// TEAMBALANCING
// ***************
mp_autoteambalance 0 // Toggles the forcing of clients to join teams to make it balanced. 1=on and 0=off
mp_limitteams 0 // There can be a tolerance of 1 person more on 1 team before autoteambalance kicks in
// ***************
// FF & TEAMKILL & IDLE
// ***************
mp_friendlyfire 0 // Toggles friendly fire 1=on and 0=off
mp_tkpunish 1 // Toggles the forcing of a player to sit out the next round if he has tked
mp_autokick 1 // Kick idle team-killing players. 1=on and 0=off
mp_spawnprotectiontime 5 // Kick players who team-kill within this many seconds of a round restart.
sv_timeout 40 // After this many seconds without a message from a client, the client is dropped
// ***************
// SPECTATORS
// ***************
mp_allowspectators 1 // toggles whether the server allows spectator mode or not. 1=on and 0=off
mp_forcecamera 0 // Restricts spectatorcamera view for dead players. 1=on and 0=off
// ***************
// SET RATES
// ***************
sv_maxrate 9999 // Max bandwidth rate allowed on server, 0=unlimited, max=20000
sv_minrate 5000 // Min bandwidth rate allowed on server, 0=unlimited, 4000=good to keep dialup gamers off the server
sv_maxupdaterate 100 // Maximum updates per second that the server will allow, increasing this will take more cpu power, 100 is max
sv_minupdaterate 10 // Minimum updates per second that the server will allow, increasing this will take more CPU power
decalfrequency 60 // The user can only spray their spray every x seconds
fps_max 500 // Frame rate limiter
sv_unlag 1 // Enable lag compensation
sv_maxunlag 1 // Maximum lag compensation
sv_logsdir D:\SRCDS\cstrike\logs // The directory where the logs will be saved
// ***************
// DOWNLOAD
// ***************
sv_downloadurl "" // Your download host...
sv_allowdownload 1 // Allow clients to download files
sv_allowupload 1 // Allow clients to upload customizations files like logospray files
net_maxfilesize 100 // Max size for users to download is 100MB
// ***************
// LOGGING
// ***************
log on // SERVER LOGGING, creates a logfile (needed for statsprograms), "log off" to turn off logging
sv_logbans 1 // Log server bans in server logs
sv_logecho 0 // Echo log information to the consol (makes lots of spam)
sv_logfile 1 // Log server information to a log file
sv_log_onefile 1 // Log everything in one file
// ***************
// CHEATS & PAUSE
// ***************
sv_cheats 1 //Enable cheats || 1 = on 0 = off
sv_pausable 0 // disable clients' ability to pause the server
// ***************
// OTHER SETTINGS
// ***************
mp_chattime 5 // Amount of seconds players can chat after the game is over
sv_voiceenable 1 // VOICE disabled, if you want VOICE enabled then change 0 into 1
sv_consistency 0 // Enables users to pass certain conistency byass ceck (eg. Scope overaly) || 1 = on 0 = off
sv_alltalk 1 // Enables talking to Live people when Dead
// ***************
// Ammo
// ***************
ammo_338mag_max 100 // awp
ammo_357sig_max 5000 // p228
ammo_45acp_max 5000 // ump45, mac10, usp
ammo_50AE_max 5000 // deagle
ammo_556mm_box_max 1000 // m249
ammo_556mm_max 600 // galil, sg552, famas, m4a1, sg550
ammo_57mm_max 5000 // p90, fiveseven
ammo_762mm_max 600 // scout, ak47, g3sg1, aug
ammo_9mm_max 5000 // mp5navy, tmp, glock, elite
ammo_buckshot_max 1280 // m3, xm1014
// ***************
// EXEC FILES
// ***************
exec banned_user.cfg
exec mani_server.cfg
echo ***************
echo ***************
echo SERVER.CFG LOADED
echo ***************
echo ***************
// ***************
// END OF FILE
// ***************
Any help would be appreciated!