Sorry if this is the wrong forum for this but I am running a Linux server so figured I'd post here.
I've been searching all over google last night and today for a fix but haven't found anything.
Problem is that on any cp map in TF2, the first round is fine, after the first it has a 5 minute 30 second setup timer. I've looked for a cvar and mp_ setting to change this but found nothing. Some people mentioned changing the mp_bonusroundtime to 0 and I have done that. Others say to set mp_enableroundwaittime to 0 and I've done that as well but still nothing.
I'm not using any admin mods or anything
server.cfg is as follows:
// server name
hostname "bla"
// rcon passsword
rcon_password "*********"
// Server password
//sv_password "<Private Server Password>"
// server cvars
mp_friendlyfire 0
mp_footsteps 1
mp_autoteambalance 1
mp_autoteambalance_delay 60 //Time after the teams become unbalanced to attempt to switch players
mp_autoteambalance_warning_delay 30 //Time after the teams become unbalanced to print a balance warning
mp_flashlight 0
mp_forcecamera 0
sv_alltalk 1
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_maxspeed 320
sv_voiceenable 1
mp_allowspectators 1
mp_chattime 10
sv_timeout 65
//Teams are unbalanced when one team has this many more players than the (0 disables)
mp_teams_unbalance_limit 2
//Enable timers to wait between rounds.
mp_enableroundwaittime 0
//Time after round win until round restarts
mp_bonusroundtime 0
//If non-zero, the current round will restart in the specified number of seconds
mp_restartround 0
//download cvars
sv_allowupload 0
sv_allowdownload 1
//net_maxfilesize 25 // Max download file size. Default is 15
sv_downloadurl "http://xxxx" //redirect download location
// bandwidth rates/settings
sv_minrate 8000
sv_maxrate 20000
decalfrequency 10
sv_maxupdaterate 66
sv_minupdaterate 10
// server logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
// operation
sv_lan 0
sv_region 0
Any ideas?
I've been searching all over google last night and today for a fix but haven't found anything.
Problem is that on any cp map in TF2, the first round is fine, after the first it has a 5 minute 30 second setup timer. I've looked for a cvar and mp_ setting to change this but found nothing. Some people mentioned changing the mp_bonusroundtime to 0 and I have done that. Others say to set mp_enableroundwaittime to 0 and I've done that as well but still nothing.
I'm not using any admin mods or anything
server.cfg is as follows:
// server name
hostname "bla"
// rcon passsword
rcon_password "*********"
// Server password
//sv_password "<Private Server Password>"
// server cvars
mp_friendlyfire 0
mp_footsteps 1
mp_autoteambalance 1
mp_autoteambalance_delay 60 //Time after the teams become unbalanced to attempt to switch players
mp_autoteambalance_warning_delay 30 //Time after the teams become unbalanced to print a balance warning
mp_flashlight 0
mp_forcecamera 0
sv_alltalk 1
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_maxspeed 320
sv_voiceenable 1
mp_allowspectators 1
mp_chattime 10
sv_timeout 65
//Teams are unbalanced when one team has this many more players than the (0 disables)
mp_teams_unbalance_limit 2
//Enable timers to wait between rounds.
mp_enableroundwaittime 0
//Time after round win until round restarts
mp_bonusroundtime 0
//If non-zero, the current round will restart in the specified number of seconds
mp_restartround 0
//download cvars
sv_allowupload 0
sv_allowdownload 1
//net_maxfilesize 25 // Max download file size. Default is 15
sv_downloadurl "http://xxxx" //redirect download location
// bandwidth rates/settings
sv_minrate 8000
sv_maxrate 20000
decalfrequency 10
sv_maxupdaterate 66
sv_minupdaterate 10
// server logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
// operation
sv_lan 0
sv_region 0
Any ideas?