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RES files are only needed for content relating to the map. The bz2's do not need to be listed in the res file. The clients will request the 'filename+.bz2' from the redirect first, if it gets a 404 response it requests 'filename'.
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Do you have the sv_downloadurl value in quotes?
sv_downloadurl "http://mywww.com/redirect/tf2"
Also, can you download the files via your web browser?
Manage your redirects/fast downloads with one click!
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What does it say in your web server log?
What does it say in your client console?
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03-20-2008, 06:23 AM
(This post was last modified: 03-20-2008, 06:39 AM by MjrNuT.)
web server log: I don't believe I have access to that. ONly ftp to the location. I believe you are speaking about the URL location?
as for client console: I had a clanmate test as I was working the server remotely. I'll have to try and obtain that from him or do it myself later.
edit - I did confirm w/ him that his download bar said: .../cp_castle3.bsp.bz2, but then disconnected after about 2 minutes due to "no map found"
do you have a chat method we could discuss to minimize posts here?
my steam is: mjrnut
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I added my skins to a url page (only skins no maps) . People can download the skins but cant download the map off the server. Is it all or nothing or can you put somethings on the url page and the maps will be downloaded off of the server.
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If you use sv_downloadurl ALL custome files have to be on the HTTP server, it can not grab one file from the url and grab one file from the server.
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I can't see the attachment
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I have tried this with my own server and I am having some weird problems. alright well after making a windows webserver with Abyss on another comp in my house I have made my server.cfg for my server, also other computer in my house. (really I'm supposed to host for another server but I am just testing it on my own for now)
Anyways, my server.cfg has
sv_downloadurl "http://rusmar-content.no-ip.info/dod/"
sv_allowupload 1
sv_allowdownload 1
and I am trying to get Bzip2 to work so on my webserver I have 'dod_orange_rm_explosives.bsp.bz2'
and on my game server i have both the bsp and the bz2.
I used 7-zip to compress my bsps
Whenever anyone connects including me, I get:
Map [maps/dod_orange_rm_explosives.bsp] has incorrect BSP version (1348031555 should be 20).
Couldn't CRC map maps/dod_orange_rm_explosives.bsp, disconnecting
Now the really weird part about this is that even if I put just the .bsp file in the webserver it tries to download the bz2 and fails again.
I'm thinking it has to do with the server not being able to connect to the webserver because they are on the same network?, I have no idea how to test if this is working, my gameserver is on linux and my webserver is on windows.
Can anyone help me?
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i filly understand how to do this tutorial but. How do i get the files onto the website.
im using x10hosting.
can anyone help, thanks guys
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ok, go into your ftp, you should have a folder called: public_html. go into that. make new folder called cstrike. upload all maps into that.
go into your server.cfg. add sv_downloadurl "your site here"
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04-28-2008, 04:30 AM
(This post was last modified: 04-28-2008, 04:42 AM by Bender.)
OmfG! WTF! Help? o_O
Im tryin to use sv_downloadurl with usein wampserver
and i used a redirected ip bcuz im on a dynamic ip, but it's seem to be working nice i can go on myipredirect.---.org/cstrike and i can download files from there, but when i set the path in server.cfg and i attempt to load it from cs it's still take 2 hours, like ignorin the sv_downloadurl and still download from the main source...
I've tried many things , all i can tell is once i logged on and took 5 secons to load that same file, some how some why it worked but i dont know how and now its not working lol... but im tryin to load the same file and it's a model not a map does it matter?
edit. by the way i use proper path such like site.org/cstrike/models/shmod/ or
.../cstrike/maps ...etc..
and how do i make sure the files are downloadable and readable??
edit. i just made a test i asked a friend to get on thesite.org/cstrike/model/shmod/thefile.mdl and he was able to download it... but it's not workin in cs.. still take 2 mins to load that 1.9m file.. lol