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server.cfg resource thread
#61
i just wanna say that this is very resourceful. I have looked all over the net just for this kind of info. Thank you all for your knowledge. Im a noob to these configs and when i have a good set up someday i will be sure to try to help everyone. Smile
#62
piskadmin Wrote:Does anybody have a nice working server.cfg (or valve.rc) for a CS:S server?

I have searched everywhere without any results.

Thanks!

I HAVE GR8 SERV IF U WANT TO NO HOWADD BANDIT194918<<<STEAM ARE CRISFINLAYSON@OTMAIL.COM



DOSE ANY 1 NO HOW TO TAKE MY FRIEND SERVER OFF LAN WEVE TRYED EVERY THING EVEN TOOK OFF FIRE WALL AND TRYED SV_LAN 0
IT S AN HOME RAN SRCDS ON LAN BUT WANT IT OFF LAN
#63
BANDIT19949186 Wrote:
piskadmin Wrote:Does anybody have a nice working server.cfg (or valve.rc) for a CS:S server?

I have searched everywhere without any results.

Thanks!

I HAVE  GR8 SERV IF U WANT TO NO HOWADD BANDIT194918<<<STEAM ARE CRISFINLAYSON@OTMAIL.COM



DOSE ANY 1 NO HOW TO TAKE MY FRIEND SERVER OFF LAN WEVE TRYED EVERY THING EVEN TOOK OFF FIRE WALL AND TRYED SV_LAN 0
IT S AN HOME RAN SRCDS ON LAN BUT WANT IT OFF LAN

Are you using srcds? If you are it should be internet. Check and see if your server.cfg file has sv_lan 1 in it. If it does, that's the problem.
#64
Hey guys. I'm new to setting up a cfg for a server. I've got most of the stuff I want in my server.cfg, but I can't figure out how to make it insecure.

I've tried adding 'secure 0' and 'sv_secure 0' into the server.cfg, but all it says when I start my server in the command console is "unknown command "secure"" or "sv_secure". I am VAC banned due to a cheating infraction, so I cannot play on secure servers, and wish to run my own, but thus far am unable to run it without VAC. I'd really appreciate any help that can be offered to me in fixing this minor problem. Thank you!

-Anarchy
#65
You have to put -insecure in the startup commandline of the server and VAC will be turned off.
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#66
Drocona Wrote:You have to put -insecure in the startup commandline of the server and VAC will be turned off.

Thank you so much!
#67
er the rcon server ip shud it have a port too? n what to put for the rcon server ip? random ip?
#68
no you just type the IP
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#69
which ip? is it the http://www.whatismyip.com? use that ip there??
#70
The one from ipconfig table in cmd
Join the Source Dedicated Server Support Group on Steam Community!
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#71
SirTiger Wrote:Please post here your server.cfg snippets and information Smile
// YOU MUST RESTART YOUR SERVER AFTER MAKING ANY CHANGES FOR THEM TO BE CHANGED


//////////////////////////// Server Name and Passwords ////////////////////////////
// You must keep quotes around the name and passwords or your server will stop working


// Server Name
hostname "OpticalGaming.com|RPG|CS:S DM|NoBlock"

// Set the rcon Passsword
rcon_password "qwp887"

// Set Private Password
sv_password ""





//////////////////////////// Game Variables ////////////////////////////
// Sets the amount of minutes players are able to buy
mp_buytime 1

// Sets the amount of starting money, max=16000
mp_startmoney 800

// Sets the amount of secs before C4 explodes
mp_c4timer 30

// 1 enables dynamic pricing, 0 disables it
mp_dynamicpricing 1

// 1 enables flashlight, 0 disables it
mp_flashlight 1

// 1 enables hearing footsteps, 0 disables it
mp_footsteps 1

// 1 enables falling damage, 0 disables it
mp_falldamage 1

// Sets the number of hostages a player can kill before they are booted from the server. 0 is disabled
mp_hostagepenalty 5

// If enabled, every map change will change the server variables back to the settings in this server.cfg file.
// Remove the slashes in front of the line below to enable this variable.
// mapchangecfgfile "server.cfg"

//Turns all talk on and off
sv_alltalk 1



//////////////////////////// TIME, WIN & ROUND SETTINGS ////////////////////////////
// Timelimit is how many minutes for a map.
mp_timelimit 45

// When a team reaches this amount of wins (before the timelimit or the roundlimit is
// reached), it has won the map. 0=disabled
mp_winlimit 0

// When two teams finish playing this amount of rounds (before the timelimit or the
// winlimit is reached) the map ends. 0=disabled
mp_maxrounds 0

// Round time, in minutes. After this amount of minutes has passed,
// a scenario win is awarded. Min 1, Max 9
mp_roundtime 0

// Sets the seconds before players can move in the beginning of a round
mp_freezetime 0



//////////////////////////// TEAMBALANCING ////////////////////////////
// Toggles the forcing of clients to join teams to make it balanced. 1=on and 0=off
mp_autoteambalance 1

// Sets the maximum number of players that one team can have more than the
// other team. Use a setting of '0' to completely disable the team limiting.
mp_limitteams 2



//////////////////////////// FF & TEAMKILL & IDLE ////////////////////////////
// Toggles friendly fire 1=on and 0=off
mp_friendlyfire 0

// Toggles the forcing of a player to sit out the next round if he
// has just killed a teammate. 1=on and 0=off
mp_tkpunish 1

// Kick idle/team-killing players. 1=on and 0=off
mp_autokick 0

// Kick players who team-kill within this many seconds of a round restart.
mp_spawnprotectiontime 5

// After this many seconds without a message from a client, the client is dropped
sv_timeout 100



//////////////////////////// SPECTATORS ////////////////////////////
// Restricts spectatorcamera view for dead players. 1=on and 0=off
mp_forcecamera 0

// toggles whether the server allows spectator mode or not. 1=on and 0=off
mp_allowspectators 1



//////////////////////////// DOWNLOAD ////////////////////////////
// Allow clients to download files
sv_allowdownload 1

// Allow clients to upload customizations files like logospray files
sv_allowupload 1

// Sets the maximum size that a map can be to be automatically downloaded
// Any map under this value can be automatically downloaded by a user
net_maxfilesize 40

//Enable this if you have a fastmap download server.
//sv_downloadurl "http://www.yourwebsite.com/cstrike/"



//////////////////////////// CHEATS & PAUSE ////////////////////////////
// Enables cheats
sv_cheats 0

// disable clients' ability to pause the server
sv_pausable 0

// VOICE disabled, if you want VOICE enabled then change 0 into 1
sv_voiceenable 1

//Enforces Server Consistency. Change to 1 to enable. Provides some cheat protection.
sv_consistency 0

//Pure Settings (Remove // below to enable) 0 = Little or no Cheat Protection, 1 = Medium Protection, 2 = The Most protection
//If this variable is set to anything other than 0, then custom sounds and skins will not work.
sv_pure 1



//////////////////////////////// Physics ////////////////////////////////
// Some of these variables require sv_cheats to be 1
sv_accelerate 5
sv_airaccelerate 200
sv_gravity 800
sv_waterfriction 1
sv_wateraccelerate 100
sv_stepsize 18
sv_stopspeed 75
rcon tv_enable 1
sv_allowdownload 1
sv_downloadurl “http://fpsbanana.com/cstrike/”


//Determines how fast objects move when shot
sv_turbophysics 3000

//This variable determines how an object will fly away from you when shot
phys_pushscale 2000



//////////////////////////// OTHER SETTINGS ////////////////////////////
// amount of seconds players can chat after the game is over
mp_chattime 10

// if not 0 then game will restart in the specified number of seconds
mp_restartgame 0

// Enable/Disable LAN mode
sv_lan 0

// 0=US East coast, 1=US West coast, 2= South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa and 255=world.
sv_region 1


sv_maxspeed 320
mp_fraglimit 0
mp_playerid 0


//////////////////////////// Execute Config Files ////////////////////////////
// Exec files on startup

// loads the existing IP-bans to memory
exec banned_ip.cfg

// loads the existing SteamID-bans to memory
exec banned_user.cfg

// writes the SteamID-bans to disk
writeid

// writes the IP-bans to disk
writeip

//Executes Mani configs
exec mani_server.cfg

//Executes Mani Quake Sound configs
exec mani_quake_sounds.cfg

//Executes Custom Bot Configs
exec bot.cfg

//Enter your own custom config files to execute below this line
exec cssrpg105.cfg
exec fakeclients.cfg

//////////////////////////// bandwidth rates/settings ////////////////////////////
// UNLESS YOU REALLY KNOW WHAT YOU ARE DOING
// PLEASE DO NOT CHANGE THESE SETTINGS
// THEY HAVE BEEN SET TO GIVE YOUR SERVER THE BEST RESULTS
// WITH OUT NETWORK. CHANGING THESE SETTINGS MAY CAUSE LAG, CHOKE, OR LOSS.


sv_maxrate 30000 //DONT CHANGE
sv_minrate 0 //DONT CHANGE
sv_maxupdaterate 100 //DONT CHANGE
sv_minupdaterate 10 //DONT CHANGE
fps_max 600 //DONT CHANGE
decalfrequency 10 //DONT CHANGE
sv_cmdmaxrate 100
765.99.214.26:27015 [TnE]clan|RPG|Deathmatch|Noblock|Music/Google/Tickrate-66|24/7 . _______________________________________
God has a plan in your life.
#72
I have a question about uploading sounds (wav files) and not working, they appear in my mani playsound but they dont work? note i have Zblock 4 on as well not sure if that makes a difference or not.
#73
That has nothing to do with the server.cfg, please check the console for errors and look those up to find a fix.
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#74
this is mine
CS:S, mods MANI+ES (teamSwap after every 8 rounds)
66 tickrate
+sv_lan 0 +fps_max 600 in commandline
Quote:// server name
hostname "Bomberman.ru | CS:S Public | 66tick"
sv_visiblemaxplayers 25

// rcon passsword
rcon_password "******"

// Server password
sv_password ""

// Advanced RCON
sv_rcon_banpenalty 60
sv_rcon_maxfailures 10
sv_rcon_minfailures 5
sv_rcon_minfailuretime 30

// TIMING
mp_timelimit "0"
mp_winlimit "0"
mp_maxrounds "16"
mp_freezetime "4"
mp_buytime "0.5"
mp_spawnprotectiontime "5"
mp_roundtime "2"
mp_c4timer "35"
mp_chattime "7"
sv_timeout "60"
mp_autokick "1"

// SETTINGS
mp_teamplay "1"
mp_falldamage "1"
mp_footsteps "1"
mp_friendlyfire "1"
mp_startmoney "800"
mp_hostagepenalty "0"
mp_dynamicpricing "0"
sv_pausable "0"
sv_cheats "0"
mp_autoteambalance "0"
mp_flashlight "1"
mp_tkpunish "0"
sv_allowupload "1"
sv_allowdownload "1"
mp_limitteams "1"
mp_playerid "1"
sv_consistency "0"
mp_decals "300"
decalfrequency "5"

// VOICE
sv_voiceenable "1"
sv_alltalk "0"

// CAMERA
mp_forcecamera "0"
mp_fadetoblack "0"
mp_allowspectators "1"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"

sv_maxspeed 320

// bandwidth rates/settings
sv_unlag "1"
sv_maxunlag "0.5"
sv_maxrate "30000"
sv_minrate "10000"
sv_client_predict "1"
sv_client_interpolate "1"
sv_client_min_interp_ratio "1"
sv_client_max_interp_ratio "1"
sv_minupdaterate "30"
sv_maxupdaterate "101"
sv_maxcmdrate "101"
sv_mincmdrate "30"
sv_client_cmdrate_difference "20"
sv_forcepreload "1"

// bots
bot_quota 2
bot_quota_mode fill
bot_difficulty 3
bot_chatter off
bot_allow_snipers 0

// TV setings
tv_name "TV >> 77.35.112.43:27030"
tv_title "Bomberman | CS:S Public SourceTV"
tv_enable 1
tv_delay 90
tv_transmitall 1
tv_maxrate 25000

// oure settings
sv_pure 1
sv_pure_kick_clients 1
sv_pure_trace 1

// server logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

// operation
sv_region 3
sv_contact Filoret@dtms.ru

// execute ban files
exec banned_user.cfg
exec banned_ip.cfg

// CUSTOM
sv_turbophysics "1"
net_queued_packet_thread "0"
sv_downloadurl "http://bomberland.ru/files/css"

exec mani_server.cfg

// Write ip and id all players in your server
writeid
writeip


net_maxfilesize 50

I use tv_relay for 32 clients
tv with freecam

well i lately and this variables
Quote:sv_turbophysics "1"
net_queued_packet_thread "0"
sv_forcepreload "1"
and find that game played more smoother
can some one describe how work net_queued_packet_thread and what is doing sv_forcepreload

about smoke
is there any variable to boost it? or it only on client side?
from Russia with love
#75
BANDIT19949186 Wrote:
piskadmin Wrote:Does anybody have a nice working server.cfg (or valve.rc) for a CS:S server?

I have searched everywhere without any results.

Thanks!

I HAVE GR8 SERV IF U WANT TO NO HOWADD BANDIT194918<<<STEAM ARE CRISFINLAYSON@OTMAIL.COM



DOSE ANY 1 NO HOW TO TAKE MY FRIEND SERVER OFF LAN WEVE TRYED EVERY THING EVEN TOOK OFF FIRE WALL AND TRYED SV_LAN 0
IT S AN HOME RAN SRCDS ON LAN BUT WANT IT OFF LAN

Make sure to forward the port you use for the server. If you dont, it will only show you on LAN, and your lan IP not your Real IP.


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