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server.cfg resource thread
#31
johnnytavo Wrote:i was wondering if anybody had the server configs from and nfo or aim2game because i want a good 100 tick server config for my server, and help would be greatly appreciated

thanks dudes

I need this cfg 2.
so plz...
#32
/////////// *Server password and info*\\\\\\\\\\\

// Server ip (to avoid RCon problems)
ip amosfam.dyndns.org

// Internet= 0 LAN= 1
sv_lan 0

// 0=US East coast, 1=US West coast, 2= South America, 3=Europe,
// 4=Asia, 5=Australia, 6=Middle East, 7=Africa and 255=world.
sv_region 1

// Servername
hostname -{PwS} clan sever- !(scoutzknivez)! *ff is on*

// Rcon password
rcon_password "PASSWORD"

// Number of minutes to ban users who fail Rcon authentication
sv_rcon_banpenalty 0

// Max number of times a user can fail rcon authentication before being banned
sv_rcon_maxfailures 20

// Number of times a user can fail rcon authentication before being banned
sv_rcon_minfailures 20

// Number of seconds to track failed rcon authentications.
sv_rcon_minfailuretime 20

// Game password
// sv_password

// Download URL for custom files
sv_downloadurl



//////////////// *Game Settings* \\\\\\\\\\\\\\\\\

// Buytime at the begin of a round (in minutes)
mp_buytime 1

// Sets the amount of starting money, max=16000
mp_startmoney 10000

// C4 Countdown timer (in seconds)
mp_c4timer 30

// Enable flashlight= 1 Disable flashlight= 0
mp_flashlight 1

// Enable Footsteps= 1 Disable Footsteps= 0
mp_footsteps 1

// Enable Fallingdamage= 1 Disable Fallingdamage= 0
mp_falldamage 1

// Maximum hostage kills to boot a player (Disable= 0)
mp_hostagepenalty 0

// Timelimit (in minutes)
mp_timelimit 180

// Maximum frags a player can get until mapchange
mp_fraglimit 0

// Amount of wins per team to end game (Disable= 0)
mp_winlimit 0

// Amount of wins in total to end game (Disable= 0)
mp_maxrounds 0

// Time per round (in minutes) ((Min= 1 Max= 9))
mp_roundtime 5

// Sets the time before players can move in the beginning of a round (in seconds)
mp_freezetime 0

// Toggles the forcing of clients to join teams to make it balanced. 1=on and 0=off
mp_autoteambalance 1

// Sets the maximum number of player differences (Disable= 0)
mp_limitteams 2

// Friendly Fire (Enable= 1 Disable= 0)
mp_friendlyfire 1

// Kill a player next round if he Teamkilled someone (Enable= 1 Disable= 0)
mp_tkpunish 0

// Kick idle/team-killing players (Enable= 1 Disable=0)
mp_autokick 0

// Kick players who team-kill within this many seconds of a round restart.
mp_spawnprotectiontime 5

// After this many seconds without a message from a client, the client is dropped
sv_timeout 60

// Restrict spectatorcamera view for dead players (Enable= 1 Disable= 0)
mp_forcecamera 0

// Controls what information player can see in status bar (All= 0, Team Names= 1, No Names= 2)
mp_playerid 0

// Allow Spectators or not (Enable= 1 Disbale= 0)
mp_allowspectators 1

// World gravity settings (Default= 800)
sv_gravity 200

// Maximum velocity an object can have ingame (Default= 3500)
sv_maxvelocity 3500

// Maximum speed a player can move (Default= 350)
sv_maxspeed 350




////////////// *Connection Options* \\\\\\\\\\\\\\

// Max bandwidth rate allowed on server (0= unlimited max= 20000)
sv_maxrate 5000

// Min bandwidth rate allowed on server (0= unlimited 4000= good for blocking 56k)
sv_minrate 0

// Minimum updates per second (Maximum= 100 increasing this will take more cpu power)
sv minupdaterate 10

// Maximum updates per second (Maximum= 100 increasing this will take more cpu power)
sv_maxupdaterate 60

// Frame rate limiter
fps_max 500

// Allow clients to download files (Enable= 1 Disable= 0)
sv_allowdownload 1

// Allow clients to upload files like spraylogo's (Enable= 1 Disable= 0)
sv_allowupload 1

// Enable player lag compensation (Enable= 1 Disable= 0)
sv_unlag 1

// Amount of time in seconds a player can spray their decal
decalfrequency 0



//////////// *Logging and Misc* \\\\\\\\\\\\

// Creates a logfile (Enable= on Disable= off)
log on

// Log server bans in the server logs (Enable=1 Disable= 0)
sv_logbans 1

// Log echo information in the console (Enable= 1 Disbale= 0)
sv_logecho 1

// Log server information in the logfile (Enable= 1 Disable= 0)
sv_logfile 1

// Log server information to only one file (Enable=1 Disable= 0)
sv_log_onefile 1

// Folder where logs will be saved
sv_logsdir C:\srcds\cstrike\logs\

// Voice Codec to use (specify DLL without the DLL extension)((Default= vaudio_miles))
sv_voicecodec vaudio_miles

// Enable microphone (Enable= 1 Disable= 0)
sv_voiceenable 1

// Allow players to hear all other players (Enable= 1 Disable= 0)
sv_alltalk 1

// Enable HLTV on the Server (Enable= 1 Disable= 0)
sv_hltv 0

// Cheats (Enable= 1 Disable= 0)
sv_cheats 0

// Client ability to pause the server (Enable= 1 Disable=0)
sv_pausable 0

// Force clients to pass consistencycheck for critical files (Enable= 1 Disable= 0)
sv_consistency 1

// Amount of time players can chat after the game is over (in seconds)
mp_chattime 15

// If not 0 then game will restart in the specified number of time (in seconds)
mp_restartgame 0

// Execute files on startup (these are placed in the "srcds\cstrike\cfg\" folder)
// Input syntaxis: "exec nameofyourscript.cfg"
exec mani_quake_sounds.cfg
exec mani_sever.cfg
[Image: colexcss.png]
#33
this is the last bit of my production console and i cant find my server on the list.


L 07/02/2006 - 18:46:36: "deathmatch" = "1"
L 07/02/2006 - 18:46:36: "tv_password" = ""
L 07/02/2006 - 18:46:36: "tv_relaypassword" = ""
L 07/02/2006 - 18:46:36: "sv_password" = ""
L 07/02/2006 - 18:46:36: server cvars end
L 07/02/2006 - 18:46:36: Started map "de_dust2" (CRC "1413637712")
L 07/02/2006 - 18:46:36: server_cvar: "sv_accelerate" "5"
L 07/02/2006 - 18:46:36: server_cvar: "sv_stopspeed" "75"
Executing dedicated server config file
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
couldn't exec 1
L 07/02/2006 - 18:46:37: World triggered "Round_Start"

what does couldn't exec 1 refer to?

if my server is not on the list does that mean its not working?
#34
It does work, people just cant see it on the master list, porbably a port forwarding problem. There are dozens of posts about port forwading here so just open up one.

exec 1 means the file 1 doesnt exist or cannot be opened/read/whatever. You have to put the file extension behind, for example 1.cfg
Join the Source Dedicated Server Support Group on Steam Community!
Source Dedicated Server (SRCDS)
Free to join, Live support! (When available)

http://forums.srcds.com/viewtopic/5114
#35
I don't understand. so 1 is a file? where do i find it and if i have to make it what do i put on it and where do i put it?
#36
Well the server thinks its a file, its searching for it, doesnt mean it exists thats why it cant execute it.

I however have no idea where that comes from, you probably specified something like exec 1 in some cfg file. Normally it doesnt do that.
The file should be in the cfg folder
Join the Source Dedicated Server Support Group on Steam Community!
Source Dedicated Server (SRCDS)
Free to join, Live support! (When available)

http://forums.srcds.com/viewtopic/5114
#37
It seems as though my server is working with or without the 1 file. however, there seems to have been connection problems for some people.


Executing dedicated server config file
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
couldn't exec 1
L 07/03/2006 - 03:39:41: World triggered "Round_Start"
Old challenge from 68.142.232.32:27243.
Old challenge from 68.142.232.32:27243.
Old challenge from 68.142.232.32:27243.
Old challenge from 68.142.232.33:27243.
Old challenge from 68.142.232.32:27243.
L 07/03/2006 - 12:35:41: "PATRICK<2><STEAM_ID_PENDING><>" connected, address "218.35.36.54:27005"
Client PATRICK connected (218.35.36.54:27005).
L 07/03/2006 - 12:35:42: "PATRICK<2><STEAM_ID_PENDING><>" disconnected (reason "Disconnect by user.")
Dropped PATRICK from server
Reason: Disconnect by user.
L 07/03/2006 - 12:35:47: World triggered "Round_Start"
Bad challenge from 125.203.111.50:4807.
Bad challenge from 125.203.111.50:4807.
Old challenge from 68.142.232.32:27243.
Bad challenge from 68.142.232.32:27243.
Bad challenge from 125.203.111.50:1590.
Bad challenge from 125.203.111.50:1590.
Bad challenge from 125.203.111.50:1590.
Old challenge from 68.142.232.33:27243.
Old challenge from 68.142.232.32:27243.

does anyone know how to fix this?
#38
also, i still can't find my own server on the list
#39
cole-x you may want to change your rcon password now since the whole world can see it.
#40
@element
you will not see your own server on the master list. If you want to check to see if your server is posted online go to gametiger.com and query your servers ip address. Also in your previous post what is it you want to fix?
#41
what does bad challenge and old challenge mean?
#42
and if i cant see my own server then how do i play on it
#43
No one can see their own server. You play on your own server by going under the LAN tab. LAN = Local area network. It seems you had to some port forwarding, so that would mean you know the the internal ip address of your own server. You could also use that to connect. Bad challenge and old challenge is good. It's the old query system for servers.
#44
sorry hexitnow but your wrong i can see my server in the internet tab and in the LAN tab so yeah
[Image: colexcss.png]
#45
i see my own server in the lan tab but none of my friends can see it on the internet even though some people have connected on it since its been running.

Client xXPeLoSXx connected (62.14.207.20:27005).
L 07/03/2006 - 19:08:14: "xXPeLoSXx<4><STEAM_0:0:11623020><>" STEAM USERID validated
L 07/03/2006 - 19:08:23: "xXPeLoSXx<4><STEAM_0:0:11623020><>" entered the game
L 07/03/2006 - 19:08:29: "xXPeLoSXx<4><STEAM_0:0:11623020><Unassigned>" joined team "TERRORIST"
Game will not start until both teams have players.
L 07/03/2006 - 19:08:31: "xXPeLoSXx<4><STEAM_0:0:11623020><TERRORIST>" triggered "Got_The_Bomb"
L 07/03/2006 - 19:09:32: "xXPeLoSXx<4><STEAM_0:0:11623020><TERRORIST>" disconnected (reason "Disconnect by user.")
L 07/03/2006 - 19:09:32: "xXPeLoSXx<4><STEAM_0:0:11623020><TERRORIST>" triggered "Dropped_The_Bomb"

none of my friends can find it on the internet tab and when i join it they cant find it on the friends tab. why is it that other people have joined it even though u cant find it on the internet tab. HELP!


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