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Setting bandwidth limitations will directly affect performance
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If your having bandwidth problems, and you can't upgrade, make the server 33 tick. I don't think cl_cmdrate matters as much as rate does. Rate is what actually sets the max bandwidth if I remember correctly.
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01-29-2008, 05:25 PM
(This post was last modified: 01-29-2008, 05:25 PM by kin0013.)
hmm nar i just dont wanna use any more bandwidth then i have too!
so i wanna make it as efficient as possible, even if it can save only 10 gb its worth it when im only getting 200gb a month
btw how many could i safely run with 200gb of bandwidth a month and not ave it go over.
and does cs 1.6 use less or more bandwidth then source. and what about tf2?
can you use srcds to run cod4? and how much bnadwidth does it use?
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As far as I know the game doesn't really matter so much from steam to steam game as much as tickrate and a few other things do. The biggest difference will be the CPU usage. CS 1.6 uses relatively little CPU compared to TF2.
A lot of these questions you are asking though you can either use the search feature, or just experiment (my best recommendation as that is what we are doing now). Just push it to its limit and run a bandwidth monitoring tool.
I know a 66 tick TF2 server 24 slot full for an entire month uses around 550gb of bandwidth.
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01-29-2008, 11:45 PM
(This post was last modified: 01-29-2008, 11:47 PM by CrimsonGT.)
I would imagine so but as far as proof I have no idea. cmdrate and updaterate as far as I know are how often the client sends updates on its position to the server and how often the other players positions are updated (so people don't feel that hitbox lag type thing). Rates are the minimum and maximum bandwidth a player can use, although minimum doesn't really matter.
Your best bet is get the servers up, and measure the bandwidth. If it looks like they are going to exceed or come close on your bandwidth limitations, increase your bandwidth or maybe then start looking at all the possible ways to cut down on a bit of bandwidth.
Also make sure you aren't running anything off of the same bandwidth such as file downloads, etc. I just checked my cpanel for my website and I have used 19/20gb of bandwidth this month from the sv_downloadurl so popular downloads can add some hefty bandwidth usage as well.
*edit*
From what I found on the web, you must purchase the CoD4 game to have access to running a game server for it.