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Is there a explanation somewhere what was edited in the engine.dll?
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Ah, Windows only.
Oh well.
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1nsane Wrote:kilorat Wrote:Ah, Windows only.
Oh well.
Want a Linux version?! Well I want to make one...
Minor problem.. I don't have a Linux server.
Contact me via PM if you want to volunteer as a tester .
I have some servers we can use as a testbed.
contact me gamer1911@gmail.com
--[DK]Nexus6
216.68.76.3 --- 24/7 *FAST DL* 100tic 2FORT ONLY!! [DK] PUBLIC #1
216.68.76.4 --- 24/7 *FAST DL* 100tic 2FORT ONLY!! [DK] PUBLIC #2
216.68.76.5 --- 24/7 *FAST DL* 100tic [DK] PUBLIC #3"
216.68.76.6 --- 24/7 *FAST DL* 100tic CUSTOM MAPS!! [DK] PUBLIC #4"
216.68.76.9 --- 24/7 *FAST DL* 100tic 420 FRAGFEST!!! [DK] PUBLIC #5"
216.68.76.11 -- 24/7 *FAST DL* 100tic MACH2 ONLY!! [DK] PUBLIC #6"
216.68.76.12 -- 24/7 *FAST DL* 100tic POWERHOUSE ONLY!! [DK] PUBLIC #6"
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It does seem odd that the original dll is about 3 MB while the patched one is only 1.4.
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I noticed that too, maybe they took out a lot of code and replaced it with a single function that returns true. Someone who has a clue want to fill us in?