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As far as the windows server slot sizes go, I am unable to make a server bigger then 16 slots..
I have the internet bandwidth and computer hardware to host a 70 person slot server and would like to at least host a 60 slot server. Is there any way to hack the srcds exe or similar to allow this to happen?
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09-23-2007, 12:07 PM
(This post was last modified: 09-23-2007, 12:08 PM by fqdn.)
what happens when you put say "+maxplayers 32" in your startup line? also, what game?
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for the longest time hl2dm netcode was fuxxored, it would megalag for 12 players and above (12 might have been safe, it was a while ago). I do not know if this is related to the built-in restriction, but I recommend proceeding with caution. Also, are you reducing your tickrates to account for such a large slotted server? As well as having large enough maps to account for that many players? (btw, holy shit, 60 player hl2dm server)
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You can run 60 players, but its been reported that the netcode starts going 'funky' past 32 slots - same for TF2.
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What game has maps large enough to have 70 people playing? That's 35 people on a TEAM! You're better off just hosting 2 or 3 more servers.
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Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.