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Well that really depends on the server hardware you have and what servers you want to run.
rates should ALWAYS be like this on LAN:
sv_maxrate 30000
sv_maxupdaterate 100
The rest doesn't matter.
Servers on LAN should be run at 100 tick and no more than 18 players per server (depending on what mod you are running, deathmatch servers should be 66 tick or 75).
I would install a simple admin script, I use BAT, it's fast light and handy.
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and any plugin for rate enforcer ... what does the job ?
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zblock - enforces rates and protects cvar exploits.
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note that 95% of the rateforcers are configured incorrectly for LAN play, I never ever use them at all (even internet), it's players rates and no they wont lag the server, they only lag themselves which by those means it's totally not necessary to use rate enforcement.
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and how can u configure zblock :S
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100000 would roughly be 100kb/s - which should still be fine for LAN assuming you have the network speeds for it.
Going to be testing the new(ish) 1Mb/s rate setting at LANs later this year on gigabit networks.
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09-04-2007, 04:49 AM
(This post was last modified: 09-04-2007, 04:49 AM by Drocona.)
I've never ever seen a player use more than 27kb/s really so I'm not sure what Valve is trying to achieve with the new limits.
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maybe just to say that it can support them lofl