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Css Lan
#1
hey got a question Smile

there will be a lan in 2 weeks time and im in charge of the css server.

whats the best configuration to use :

Code:
sv_minrate
sv_maxrate

do i have to use any additional plugins ?

tnx in adv,
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#2
Well that really depends on the server hardware you have and what servers you want to run.

rates should ALWAYS be like this on LAN:
sv_maxrate 30000
sv_maxupdaterate 100

The rest doesn't matter.

Servers on LAN should be run at 100 tick and no more than 18 players per server (depending on what mod you are running, deathmatch servers should be 66 tick or 75).

I would install a simple admin script, I use BAT, it's fast light and handy.
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#3
and any plugin for rate enforcer ... what does the job ?
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#4
zblock - enforces rates and protects cvar exploits.
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#5
kk tnx will try
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#6
note that 95% of the rateforcers are configured incorrectly for LAN play, I never ever use them at all (even internet), it's players rates and no they wont lag the server, they only lag themselves which by those means it's totally not necessary to use rate enforcement.
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#7
and how can u configure zblock :S
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#8
dejv Wrote:and how can u configure zblock :S

Doesn't need configured. It uses rate settings already specified in the server.cfg.
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#9
Code:
sv_lan 1
sv_unlag 1
sv_maxunlag .5
sv_voiceenable 1
sv_minrate 25000
sv_maxrate 30000
sv_mincmdrate 60
sv_maxcmdrate 100
sv_minupdaterate 60
sv_maxupdaterate 100
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio 1
sv_client_max_interp_ratio 1
sv_client_cmdrate_difference 30
sv_pure 2
sv_consistency 1

mp_autokick 0
mp_spawnprotectiontime 0
mp_autocrosshair 0
mp_autoteambalance 0
mp_buytime .25
mp_c4timer 35
mp_dynamicpricing 0
mp_fadetoblack 0
mp_flashlight 1  
mp_forcecamera 1
mp_footsteps 1
mp_maxrounds 0

mp_freezetime 15
mp_friendlyfire 1
mp_hostagepenalty 0
mp_limitteams 0
mp_winlimit 0
mp_playerid 0
mp_roundtime 1.75
mp_timelimit 999
mp_tkpunish 0
mp_startmoney 800

sv_airaccelerate 10
sv_allowdownload 1
sv_allowupload 1
sv_alltalk 0
tv_enable 0
tv_maxclients 1
tv_transmitall 1
tv_delay 120 // Must stay at 120. Any other TV commands can be changed.
tv_relaypassword gf1
sv_cheats 0
sv_friction 4
sv_gravity 800
sv_maxspeed 320
sv_stepsize 18
sv_stopspeed 75
sv_timeout 65

mp_allowspectators 1
decalfrequency 60
host_framerate 0
setpause 0
mp_logdetail 3
log on

zb_active 1

what do u think of this config ?
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#10
Quote:sv_minrate 25000
sv_maxrate 30000
sv_mincmdrate 60
sv_maxcmdrate 100
sv_minupdaterate 60
sv_maxupdaterate 100

I would be tempted to use something like:

Code:
sv_minrate 30000
sv_maxrate 100000
sv_mincmdrate 100
sv_maxcmdrate 100
sv_minupdaterate 100
sv_maxupdaterate 100

since it would be lan play. But its up to yourself, seems fine to me.
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#11
Code:
Code:
sv_minrate 30000
sv_maxrate 30000
sv_mincmdrate 100
sv_maxcmdrate 100
sv_minupdaterate 100
sv_maxupdaterate 100

100000 seems too much hehe ... change them to these :p

tnx again hehe
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#12
100000 would roughly be 100kb/s - which should still be fine for LAN assuming you have the network speeds for it.

Going to be testing the new(ish) 1Mb/s rate setting at LANs later this year on gigabit networks.
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#13
O_o

Quote:100000 would roughly be 100kb/s

the lan will be for about 200 ppl so id better be safe and go for 30000 :p
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#14
I've never ever seen a player use more than 27kb/s really so I'm not sure what Valve is trying to achieve with the new limits.
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#15
maybe just to say that it can support them lofl
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