SRCDS Steam group


Still on LAN
#1
I want my server to be on the internet... But even though i have port forwarded everything.... Its still on LAN... heres what it says in console...
Quote:256.2 fps  0/25 on map         cs_italy
[EventScripts] Added: game_message
[EventScripts] Added: break_breakable
[EventScripts] Added: break_prop
[EventScripts] Done loading events.
[EventScripts] Added: server_spawn
[EventScripts] Added: server_shutdown
[EventScripts] Added: server_cvar
[EventScripts] Added: server_message
[EventScripts] Added: server_addban
[EventScripts] Added: server_removeban
[EventScripts] Added: player_connect
[EventScripts] Added: player_info
[EventScripts] Added: player_disconnect
[EventScripts] Added: player_activate
[EventScripts] Added: player_say
[EventScripts] Done loading events.
[EventScripts] Added: es_map_start
[EventScripts] Added: es_scriptpack_register
[EventScripts] Added: es_scriptpack_unregister
[EventScripts] Added: es_player_validated
[EventScripts] Added: es_player_setting
[EventScripts] Added: es_client_command
[EventScripts] Added: es_player_chat
[EventScripts] Done loading events.
[EventScripts] Automatically loading es_corelib.txt...
Loaded corelib
maxplayers set to 32
Loaded corelib/linkedlist
Loaded corelib/foreach
Loaded: addons/eventscripts/corelib/foreach/es__foreach_weaponlist_cstrike_db.tx
t
Loaded corelib/repeat
Loaded corelib/average
Loaded corelib/score
Loaded corelib/xalias
Loaded corelib/textlib
Loaded corelib/playergetset
Loaded corelib/keyfilter
Loaded corelib/uniqueid
Loaded corelib/getbotname
Loaded corelib/damage
Loaded corelib/playervar
Loaded corelib/timelib
Loaded corelib/statlog
Loaded corelib/keygroupsort
maxplayers set to 25
Network: IP 192.168.1.102, mode MP, dedicated Yes, ports 27016 SV / 27006 CL
ES_TOOLS : Starting delayed loading sequence.
ES_TOOLS : hooked command est_ShowMenu @ 0x4504e50
ES_TOOLS : hooked command es_menu @ 0x45042f0
ES_TOOLS : hooked command ma_msay @ 0x4504ec0
ES_TOOLS : Hooking all FCVAR_CHEAT flagged commands on the server.
ES_TOOLS : Finsihed the delayed loading block.
EST loaded weapon mods successfuly
** Say commands wrapped.
** Registering files...
[EventScripts] Added: player_death
[EventScripts] Added: player_hurt
[EventScripts] Added: bomb_beginplant
[EventScripts] Added: bomb_abortplant
[EventScripts] Added: bomb_planted
[EventScripts] Added: bomb_defused
[EventScripts] Added: bomb_exploded
[EventScripts] Added: bomb_dropped
[EventScripts] Added: bomb_pickup
[EventScripts] Added: bomb_begindefuse
[EventScripts] Added: bomb_abortdefuse
[EventScripts] Added: hostage_follows
[EventScripts] Added: hostage_hurt
[EventScripts] Added: hostage_killed
[EventScripts] Added: hostage_rescued
[EventScripts] Added: hostage_stops_following
[EventScripts] Added: hostage_rescued_all
[EventScripts] Added: hostage_call_for_help
[EventScripts] Added: vip_escaped
[EventScripts] Added: vip_killed
[EventScripts] Added: player_radio
[EventScripts] Added: bomb_beep
[EventScripts] Added: weapon_fire
[EventScripts] Added: weapon_fire_on_empty
[EventScripts] Added: weapon_reload
[EventScripts] Added: weapon_zoom
[EventScripts] Added: item_pickup
[EventScripts] Added: grenade_bounce
[EventScripts] Added: hegrenade_detonate
[EventScripts] Added: flashbang_detonate
[EventScripts] Added: smokegrenade_detonate
[EventScripts] Added: bullet_impact
[EventScripts] Added: player_footstep
[EventScripts] Added: player_jump
[EventScripts] Added: player_blind
[EventScripts] Added: player_falldamage
[EventScripts] Added: door_moving
[EventScripts] Added: round_freeze_end
[EventScripts] Added: nav_blocked
[EventScripts] Added: nav_generate
[EventScripts] Done loading events.
** Registered modevents.
[EventScripts] Added: team_info
[EventScripts] Added: team_score
[EventScripts] Added: player_team
[EventScripts] Added: player_class
[EventScripts] Added: player_death
[EventScripts] Added: player_hurt
[EventScripts] Added: player_chat
[EventScripts] Added: player_score
[EventScripts] Added: player_spawn
[EventScripts] Added: player_shoot
[EventScripts] Added: player_use
[EventScripts] Added: player_changename
[EventScripts] Added: game_newmap
[EventScripts] Added: game_start
[EventScripts] Added: game_end
[EventScripts] Added: round_start
[EventScripts] Added: round_end
[EventScripts] Added: game_message
[EventScripts] Added: break_breakable
[EventScripts] Added: break_prop
[EventScripts] Done loading events.
[EventScripts] Added: server_spawn
[EventScripts] Added: server_shutdown
[EventScripts] Added: server_cvar
[EventScripts] Added: server_message
[EventScripts] Added: server_addban
[EventScripts] Added: server_removeban
[EventScripts] Added: player_connect
[EventScripts] Added: player_info
[EventScripts] Added: player_disconnect
[EventScripts] Added: player_activate
[EventScripts] Added: player_say
[EventScripts] Done loading events.
[EventScripts] Added: es_map_start
[EventScripts] Added: es_scriptpack_register
[EventScripts] Added: es_scriptpack_unregister
[EventScripts] Added: es_player_validated
[EventScripts] Added: es_player_setting
[EventScripts] Added: es_client_command
[EventScripts] Added: es_player_chat
[EventScripts] Done loading events.
[EventScripts] Executing all registered server.cfgs.
[EventScripts] Resetting delayed counters.
********************************************************
************* Mani Admin Plugin Level Init *************
********************************************************
Searching for game type [Counter-Strike: Source]
Found gametypes for Counter-Strike: Source
Error: Material "sprites/tp_beam001" : proxy "AnimatedTexture" not found!
Attempting to load [./cfg/mani_admin_plugin/language/language.cfg]
Language to be used [english]
Failed to open ./cfg/mani_admin_plugin/clients.txt
Failed to load ./cfg/mani_admin_plugin/clients.txt
CModelLoader::Map_IsValid:  No such map 'aim_forest_vrs1'
CModelLoader::Map_IsValid:  No such map 'de_comrade_Beta2'
CModelLoader::Map_IsValid:  No such map 'de_contra'
CModelLoader::Map_IsValid:  No such map 'de_cpl_fire'
CModelLoader::Map_IsValid:  No such map 'de_cpl_mill'
CModelLoader::Map_IsValid:  No such map 'de_strike_rc3'
CModelLoader::Map_IsValid:  No such map 'de_villa'
CModelLoader::Map_IsValid:  No such map 'surf_heavenlydeath.'
CModelLoader::Map_IsValid:  No such map 'surf_hellV1_final'
CModelLoader::Map_IsValid:  No such map 'surf_leet_highroof_v2'
CModelLoader::Map_IsValid:  No such map 'surf_leet_turbo'
CModelLoader::Map_IsValid:  No such map 'surf_microcatsinsanity_b1'
CModelLoader::Map_IsValid:  No such map 'surf_year3000'
CModelLoader::Map_IsValid:  No such map 'aim_forest_vrs1'

*** Map [aim_forest_vrs1] is not a valid map !!! *****
CModelLoader::Map_IsValid:  No such map 'de_comrade_Beta2'

*** Map [de_comrade_Beta2] is not a valid map !!! *****
CModelLoader::Map_IsValid:  No such map 'de_contra'

*** Map [de_contra] is not a valid map !!! *****
CModelLoader::Map_IsValid:  No such map 'de_cpl_fire'

*** Map [de_cpl_fire] is not a valid map !!! *****
CModelLoader::Map_IsValid:  No such map 'de_cpl_mill'

*** Map [de_cpl_mill] is not a valid map !!! *****
CModelLoader::Map_IsValid:  No such map 'de_strike_rc3'

*** Map [de_strike_rc3] is not a valid map !!! *****
CModelLoader::Map_IsValid:  No such map 'de_villa'

*** Map [de_villa] is not a valid map !!! *****
CModelLoader::Map_IsValid:  No such map 'surf_heavenlydeath.'

*** Map [surf_heavenlydeath.] is not a valid map !!! *****
CModelLoader::Map_IsValid:  No such map 'surf_hellV1_final'

*** Map [surf_hellV1_final] is not a valid map !!! *****
CModelLoader::Map_IsValid:  No such map 'surf_leet_highroof_v2'

*** Map [surf_leet_highroof_v2] is not a valid map !!! *****
CModelLoader::Map_IsValid:  No such map 'surf_leet_turbo'

*** Map [surf_leet_turbo] is not a valid map !!! *****
CModelLoader::Map_IsValid:  No such map 'surf_microcatsinsanity_b1'

*** Map [surf_microcatsinsanity_b1] is not a valid map !!! *****
CModelLoader::Map_IsValid:  No such map 'surf_year3000'

*** Map [surf_year3000] is not a valid map !!! *****
Time for read = [0.000175]
Time for read = [0.000156]
Steam ID Player Stats memory usage 0.000000MB with 0 records
Name Player Stats memory usage 0.000000MB with 0 records
Stats Loaded in 0.0146 seconds
Steam ID Player Settings memory usage 0.000000MB with 0 records
Name Player Settings memory usage 0.000000MB with 0 records
Player Lists Loaded in 0.0290 seconds
********************************************************
Mani Admin Plugin Level Init Time = 2.293 seconds
********************************************************
Unknown command "est_force_smart"
Unknown command "est_force_rate"
Unknown command "est_force_cmd"
Unknown command "est_force_update"
Unknown command "est_enable_gravity_resetign"
[EventScripts] Added: est_sayhook
[EventScripts] Added: est_playerbought
[EventScripts] Added: est_cmdhook
[EventScripts] Added: est_map_end
[EventScripts] Added: est_kill_hook
[EventScripts] Added: est_hooked
[EventScripts] Added: est_mutedplayer
[EventScripts] Added: est_hooked_menu
[EventScripts] Added: est_player_shoot
[EventScripts] Added: est_client_keypress
[EventScripts] Done loading events.
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
ES_TOOLS : Starting second delayed loading sequence.
ES_TOOLS : Finsihed the second delayed loading block.
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
Possible team classname [cs_team_manager]
Team index [0] Name [Unassigned]
Possible team classname [cs_team_manager]
Team index [1] Name [Spectator]
Possible team classname [cs_team_manager]
Team index [2] Name [TERRORIST]
Possible team classname [cs_team_manager]
Team index [3] Name [CT]
Found [4] team manager entities
Unknown command "sv_secure"
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
Server logging enabled.
Server logging data to file logs\L0708000.log
L 07/08/2007 - 21:00:05: Log file started (file "logs\L0708000.log") (game "c:\s
ource dedicated server\cstrike") (version "3152")
L 07/08/2007 - 21:00:05: server_cvar: "mp_autoteambalance" "0"
L 07/08/2007 - 21:00:05: server_cvar: "mp_forcerespawn" "1"
L 07/08/2007 - 21:00:05: server_cvar: "mp_teamplay" "0"
L 07/08/2007 - 21:00:05: server_cvar: "mp_fraglimit" "0"
L 07/08/2007 - 21:00:05: server_cvar: "mp_maxrounds" "0"
L 07/08/2007 - 21:00:05: server_cvar: "mp_timelimit" "15"
L 07/08/2007 - 21:00:05: server_cvar: "mp_roundtime" "2.5"
L 07/08/2007 - 21:00:05: server_cvar: "mp_autocrosshair" "0"
L 07/08/2007 - 21:00:05: server_cvar: "mp_c4timer" "30"
L 07/08/2007 - 21:00:05: server_cvar: "mp_falldamage" "1"
L 07/08/2007 - 21:00:05: server_cvar: "mp_flashlight" "1"
L 07/08/2007 - 21:00:05: server_cvar: "mp_footsteps" "1"
L 07/08/2007 - 21:00:05: server_cvar: "mp_freezetime" "2"
L 07/08/2007 - 21:00:05: server_cvar: "mp_friendlyfire" "1"
L 07/08/2007 - 21:00:05: server_cvar: "mp_hostagepenalty" "4"
L 07/08/2007 - 21:00:05: server_cvar: "mp_limitteams" "2"
L 07/08/2007 - 21:00:05: server_cvar: "sv_footsteps" "1"
L 07/08/2007 - 21:00:05: server_cvar: "mp_weaponstay" "0"
L 07/08/2007 - 21:00:05: server_cvar: "decalfrequency" "10"
L 07/08/2007 - 21:00:05: server_cvar: "sv_specaccelerate" "5"
L 07/08/2007 - 21:00:05: server_cvar: "sv_specnoclip" "1"
L 07/08/2007 - 21:00:05: server_cvar: "sv_specspeed" "3"
L 07/08/2007 - 21:00:05: server_cvar: "sv_gravity" "800"
L 07/08/2007 - 21:00:05: server_cvar: "sv_friction" "4"
L 07/08/2007 - 21:00:05: server_cvar: "sv_airaccelerate" "10"
L 07/08/2007 - 21:00:05: server_cvar: "sv_stopspeed" "75"
L 07/08/2007 - 21:00:05: server_cvar: "sv_stepsize" "18"
L 07/08/2007 - 21:00:05: server_cvar: "sv_maxspeed" "320"
(CONSOLE) : Disabled War Mode
L 07/08/2007 - 21:00:05: CONSOLE :  Disable war mode
Console: Public Mode CFG executed
L 07/08/2007 - 21:00:05: "Console<0><Console><Console>" say "Public Mode CFG exe
"uted
******     Executing mani_server.cfg      ******
L 07/08/2007 - 21:00:05: server_cvar: "mani_reserve_slots" "0"
****** Finished executing mani_server.cfg ******
L 07/08/2007 - 21:00:05: World triggered "Round_Start"
Adding master server 72.165.61.189:27011
Adding master server 69.28.151.162:27011
Connection to Steam servers successful.
   VAC secure mode is activated.
and now my internet keeps going on and off... WTF
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#2
well my internet is no longer bugging out, ill give you guys a pic of my router's port forwarding.


Attached Files
.jpg   Oh, my lord.JPG (Size: 56.36 KB / Downloads: 15)
Reply
#3
Here is the command i entered to start up srcds:
Quote:c:\source dedicated server\srcds.exe -console -game cstrike +map cs_italy +ip 192.168.1.102 +maxplayers 25 -autoupdate
Reply
#4
your server will ALWAYS show on LAN, no matter what you do.
It will show up to the rest of the world as internet when forwarded correctly
Join the Source Dedicated Server Support Group on Steam Community!
Source Dedicated Server (SRCDS)
Free to join, Live support! (When available)

http://forums.srcds.com/viewtopic/5114
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