07-09-2007, 02:10 PM
I want my server to be on the internet... But even though i have port forwarded everything.... Its still on LAN... heres what it says in console...
Quote:256.2 fps 0/25 on map cs_italyand now my internet keeps going on and off... WTF
[EventScripts] Added: game_message
[EventScripts] Added: break_breakable
[EventScripts] Added: break_prop
[EventScripts] Done loading events.
[EventScripts] Added: server_spawn
[EventScripts] Added: server_shutdown
[EventScripts] Added: server_cvar
[EventScripts] Added: server_message
[EventScripts] Added: server_addban
[EventScripts] Added: server_removeban
[EventScripts] Added: player_connect
[EventScripts] Added: player_info
[EventScripts] Added: player_disconnect
[EventScripts] Added: player_activate
[EventScripts] Added: player_say
[EventScripts] Done loading events.
[EventScripts] Added: es_map_start
[EventScripts] Added: es_scriptpack_register
[EventScripts] Added: es_scriptpack_unregister
[EventScripts] Added: es_player_validated
[EventScripts] Added: es_player_setting
[EventScripts] Added: es_client_command
[EventScripts] Added: es_player_chat
[EventScripts] Done loading events.
[EventScripts] Automatically loading es_corelib.txt...
Loaded corelib
maxplayers set to 32
Loaded corelib/linkedlist
Loaded corelib/foreach
Loaded: addons/eventscripts/corelib/foreach/es__foreach_weaponlist_cstrike_db.tx
t
Loaded corelib/repeat
Loaded corelib/average
Loaded corelib/score
Loaded corelib/xalias
Loaded corelib/textlib
Loaded corelib/playergetset
Loaded corelib/keyfilter
Loaded corelib/uniqueid
Loaded corelib/getbotname
Loaded corelib/damage
Loaded corelib/playervar
Loaded corelib/timelib
Loaded corelib/statlog
Loaded corelib/keygroupsort
maxplayers set to 25
Network: IP 192.168.1.102, mode MP, dedicated Yes, ports 27016 SV / 27006 CL
ES_TOOLS : Starting delayed loading sequence.
ES_TOOLS : hooked command est_ShowMenu @ 0x4504e50
ES_TOOLS : hooked command es_menu @ 0x45042f0
ES_TOOLS : hooked command ma_msay @ 0x4504ec0
ES_TOOLS : Hooking all FCVAR_CHEAT flagged commands on the server.
ES_TOOLS : Finsihed the delayed loading block.
EST loaded weapon mods successfuly
** Say commands wrapped.
** Registering files...
[EventScripts] Added: player_death
[EventScripts] Added: player_hurt
[EventScripts] Added: bomb_beginplant
[EventScripts] Added: bomb_abortplant
[EventScripts] Added: bomb_planted
[EventScripts] Added: bomb_defused
[EventScripts] Added: bomb_exploded
[EventScripts] Added: bomb_dropped
[EventScripts] Added: bomb_pickup
[EventScripts] Added: bomb_begindefuse
[EventScripts] Added: bomb_abortdefuse
[EventScripts] Added: hostage_follows
[EventScripts] Added: hostage_hurt
[EventScripts] Added: hostage_killed
[EventScripts] Added: hostage_rescued
[EventScripts] Added: hostage_stops_following
[EventScripts] Added: hostage_rescued_all
[EventScripts] Added: hostage_call_for_help
[EventScripts] Added: vip_escaped
[EventScripts] Added: vip_killed
[EventScripts] Added: player_radio
[EventScripts] Added: bomb_beep
[EventScripts] Added: weapon_fire
[EventScripts] Added: weapon_fire_on_empty
[EventScripts] Added: weapon_reload
[EventScripts] Added: weapon_zoom
[EventScripts] Added: item_pickup
[EventScripts] Added: grenade_bounce
[EventScripts] Added: hegrenade_detonate
[EventScripts] Added: flashbang_detonate
[EventScripts] Added: smokegrenade_detonate
[EventScripts] Added: bullet_impact
[EventScripts] Added: player_footstep
[EventScripts] Added: player_jump
[EventScripts] Added: player_blind
[EventScripts] Added: player_falldamage
[EventScripts] Added: door_moving
[EventScripts] Added: round_freeze_end
[EventScripts] Added: nav_blocked
[EventScripts] Added: nav_generate
[EventScripts] Done loading events.
** Registered modevents.
[EventScripts] Added: team_info
[EventScripts] Added: team_score
[EventScripts] Added: player_team
[EventScripts] Added: player_class
[EventScripts] Added: player_death
[EventScripts] Added: player_hurt
[EventScripts] Added: player_chat
[EventScripts] Added: player_score
[EventScripts] Added: player_spawn
[EventScripts] Added: player_shoot
[EventScripts] Added: player_use
[EventScripts] Added: player_changename
[EventScripts] Added: game_newmap
[EventScripts] Added: game_start
[EventScripts] Added: game_end
[EventScripts] Added: round_start
[EventScripts] Added: round_end
[EventScripts] Added: game_message
[EventScripts] Added: break_breakable
[EventScripts] Added: break_prop
[EventScripts] Done loading events.
[EventScripts] Added: server_spawn
[EventScripts] Added: server_shutdown
[EventScripts] Added: server_cvar
[EventScripts] Added: server_message
[EventScripts] Added: server_addban
[EventScripts] Added: server_removeban
[EventScripts] Added: player_connect
[EventScripts] Added: player_info
[EventScripts] Added: player_disconnect
[EventScripts] Added: player_activate
[EventScripts] Added: player_say
[EventScripts] Done loading events.
[EventScripts] Added: es_map_start
[EventScripts] Added: es_scriptpack_register
[EventScripts] Added: es_scriptpack_unregister
[EventScripts] Added: es_player_validated
[EventScripts] Added: es_player_setting
[EventScripts] Added: es_client_command
[EventScripts] Added: es_player_chat
[EventScripts] Done loading events.
[EventScripts] Executing all registered server.cfgs.
[EventScripts] Resetting delayed counters.
********************************************************
************* Mani Admin Plugin Level Init *************
********************************************************
Searching for game type [Counter-Strike: Source]
Found gametypes for Counter-Strike: Source
Error: Material "sprites/tp_beam001" : proxy "AnimatedTexture" not found!
Attempting to load [./cfg/mani_admin_plugin/language/language.cfg]
Language to be used [english]
Failed to open ./cfg/mani_admin_plugin/clients.txt
Failed to load ./cfg/mani_admin_plugin/clients.txt
CModelLoader::Map_IsValid: No such map 'aim_forest_vrs1'
CModelLoader::Map_IsValid: No such map 'de_comrade_Beta2'
CModelLoader::Map_IsValid: No such map 'de_contra'
CModelLoader::Map_IsValid: No such map 'de_cpl_fire'
CModelLoader::Map_IsValid: No such map 'de_cpl_mill'
CModelLoader::Map_IsValid: No such map 'de_strike_rc3'
CModelLoader::Map_IsValid: No such map 'de_villa'
CModelLoader::Map_IsValid: No such map 'surf_heavenlydeath.'
CModelLoader::Map_IsValid: No such map 'surf_hellV1_final'
CModelLoader::Map_IsValid: No such map 'surf_leet_highroof_v2'
CModelLoader::Map_IsValid: No such map 'surf_leet_turbo'
CModelLoader::Map_IsValid: No such map 'surf_microcatsinsanity_b1'
CModelLoader::Map_IsValid: No such map 'surf_year3000'
CModelLoader::Map_IsValid: No such map 'aim_forest_vrs1'
*** Map [aim_forest_vrs1] is not a valid map !!! *****
CModelLoader::Map_IsValid: No such map 'de_comrade_Beta2'
*** Map [de_comrade_Beta2] is not a valid map !!! *****
CModelLoader::Map_IsValid: No such map 'de_contra'
*** Map [de_contra] is not a valid map !!! *****
CModelLoader::Map_IsValid: No such map 'de_cpl_fire'
*** Map [de_cpl_fire] is not a valid map !!! *****
CModelLoader::Map_IsValid: No such map 'de_cpl_mill'
*** Map [de_cpl_mill] is not a valid map !!! *****
CModelLoader::Map_IsValid: No such map 'de_strike_rc3'
*** Map [de_strike_rc3] is not a valid map !!! *****
CModelLoader::Map_IsValid: No such map 'de_villa'
*** Map [de_villa] is not a valid map !!! *****
CModelLoader::Map_IsValid: No such map 'surf_heavenlydeath.'
*** Map [surf_heavenlydeath.] is not a valid map !!! *****
CModelLoader::Map_IsValid: No such map 'surf_hellV1_final'
*** Map [surf_hellV1_final] is not a valid map !!! *****
CModelLoader::Map_IsValid: No such map 'surf_leet_highroof_v2'
*** Map [surf_leet_highroof_v2] is not a valid map !!! *****
CModelLoader::Map_IsValid: No such map 'surf_leet_turbo'
*** Map [surf_leet_turbo] is not a valid map !!! *****
CModelLoader::Map_IsValid: No such map 'surf_microcatsinsanity_b1'
*** Map [surf_microcatsinsanity_b1] is not a valid map !!! *****
CModelLoader::Map_IsValid: No such map 'surf_year3000'
*** Map [surf_year3000] is not a valid map !!! *****
Time for read = [0.000175]
Time for read = [0.000156]
Steam ID Player Stats memory usage 0.000000MB with 0 records
Name Player Stats memory usage 0.000000MB with 0 records
Stats Loaded in 0.0146 seconds
Steam ID Player Settings memory usage 0.000000MB with 0 records
Name Player Settings memory usage 0.000000MB with 0 records
Player Lists Loaded in 0.0290 seconds
********************************************************
Mani Admin Plugin Level Init Time = 2.293 seconds
********************************************************
Unknown command "est_force_smart"
Unknown command "est_force_rate"
Unknown command "est_force_cmd"
Unknown command "est_force_update"
Unknown command "est_enable_gravity_resetign"
[EventScripts] Added: est_sayhook
[EventScripts] Added: est_playerbought
[EventScripts] Added: est_cmdhook
[EventScripts] Added: est_map_end
[EventScripts] Added: est_kill_hook
[EventScripts] Added: est_hooked
[EventScripts] Added: est_mutedplayer
[EventScripts] Added: est_hooked_menu
[EventScripts] Added: est_player_shoot
[EventScripts] Added: est_client_keypress
[EventScripts] Done loading events.
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
ES_TOOLS : Starting second delayed loading sequence.
ES_TOOLS : Finsihed the second delayed loading block.
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
Possible team classname [cs_team_manager]
Team index [0] Name [Unassigned]
Possible team classname [cs_team_manager]
Team index [1] Name [Spectator]
Possible team classname [cs_team_manager]
Team index [2] Name [TERRORIST]
Possible team classname [cs_team_manager]
Team index [3] Name [CT]
Found [4] team manager entities
Unknown command "sv_secure"
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
Server logging enabled.
Server logging data to file logs\L0708000.log
L 07/08/2007 - 21:00:05: Log file started (file "logs\L0708000.log") (game "c:\s
ource dedicated server\cstrike") (version "3152")
L 07/08/2007 - 21:00:05: server_cvar: "mp_autoteambalance" "0"
L 07/08/2007 - 21:00:05: server_cvar: "mp_forcerespawn" "1"
L 07/08/2007 - 21:00:05: server_cvar: "mp_teamplay" "0"
L 07/08/2007 - 21:00:05: server_cvar: "mp_fraglimit" "0"
L 07/08/2007 - 21:00:05: server_cvar: "mp_maxrounds" "0"
L 07/08/2007 - 21:00:05: server_cvar: "mp_timelimit" "15"
L 07/08/2007 - 21:00:05: server_cvar: "mp_roundtime" "2.5"
L 07/08/2007 - 21:00:05: server_cvar: "mp_autocrosshair" "0"
L 07/08/2007 - 21:00:05: server_cvar: "mp_c4timer" "30"
L 07/08/2007 - 21:00:05: server_cvar: "mp_falldamage" "1"
L 07/08/2007 - 21:00:05: server_cvar: "mp_flashlight" "1"
L 07/08/2007 - 21:00:05: server_cvar: "mp_footsteps" "1"
L 07/08/2007 - 21:00:05: server_cvar: "mp_freezetime" "2"
L 07/08/2007 - 21:00:05: server_cvar: "mp_friendlyfire" "1"
L 07/08/2007 - 21:00:05: server_cvar: "mp_hostagepenalty" "4"
L 07/08/2007 - 21:00:05: server_cvar: "mp_limitteams" "2"
L 07/08/2007 - 21:00:05: server_cvar: "sv_footsteps" "1"
L 07/08/2007 - 21:00:05: server_cvar: "mp_weaponstay" "0"
L 07/08/2007 - 21:00:05: server_cvar: "decalfrequency" "10"
L 07/08/2007 - 21:00:05: server_cvar: "sv_specaccelerate" "5"
L 07/08/2007 - 21:00:05: server_cvar: "sv_specnoclip" "1"
L 07/08/2007 - 21:00:05: server_cvar: "sv_specspeed" "3"
L 07/08/2007 - 21:00:05: server_cvar: "sv_gravity" "800"
L 07/08/2007 - 21:00:05: server_cvar: "sv_friction" "4"
L 07/08/2007 - 21:00:05: server_cvar: "sv_airaccelerate" "10"
L 07/08/2007 - 21:00:05: server_cvar: "sv_stopspeed" "75"
L 07/08/2007 - 21:00:05: server_cvar: "sv_stepsize" "18"
L 07/08/2007 - 21:00:05: server_cvar: "sv_maxspeed" "320"
(CONSOLE) : Disabled War Mode
L 07/08/2007 - 21:00:05: CONSOLE : Disable war mode
Console: Public Mode CFG executed
L 07/08/2007 - 21:00:05: "Console<0><Console><Console>" say "Public Mode CFG exe
"uted
****** Executing mani_server.cfg ******
L 07/08/2007 - 21:00:05: server_cvar: "mani_reserve_slots" "0"
****** Finished executing mani_server.cfg ******
L 07/08/2007 - 21:00:05: World triggered "Round_Start"
Adding master server 72.165.61.189:27011
Adding master server 69.28.151.162:27011
Connection to Steam servers successful.
VAC secure mode is activated.