09-28-2006, 05:44 AM
Hi everybody,
We have a very popular/busy GunGame server with all custom maps downloaded using the fastdownload alternate location. The propblem is our http traffic is through the roof (avg just over 1gig a day) and we need to reduce bandwidth by 20% or else it will cost a fortune.
Anyone know any way around this, if we have the maps dling from the server it will lag the server big time as there is a normal public server running off of it too.
Options as far as I can see are to cut the custom maps on there and have them on a weekly rotation perhaps, find an alternate dl location. Can you specify an IP address in sv_fastdownload instead of DNS address? Unfortunately our secondry game servwer is ow a FEAR and COD2 server so no go there
Is there a way to compress the maps but so they are still downloaded automatically? Is there a way of making the downloader use ftp instead of http?
Any suggestion welcome, thanks in advance
We have a very popular/busy GunGame server with all custom maps downloaded using the fastdownload alternate location. The propblem is our http traffic is through the roof (avg just over 1gig a day) and we need to reduce bandwidth by 20% or else it will cost a fortune.
Anyone know any way around this, if we have the maps dling from the server it will lag the server big time as there is a normal public server running off of it too.
Options as far as I can see are to cut the custom maps on there and have them on a weekly rotation perhaps, find an alternate dl location. Can you specify an IP address in sv_fastdownload instead of DNS address? Unfortunately our secondry game servwer is ow a FEAR and COD2 server so no go there
Is there a way to compress the maps but so they are still downloaded automatically? Is there a way of making the downloader use ftp instead of http?
Any suggestion welcome, thanks in advance