09-20-2010, 05:32 PM
Does anyone know if you make a symboliclink to something. Is their a way to set it up so you can add files to that folder but it doesn't add it to the original directory?
~ trewq
Linux question :)
|
09-20-2010, 05:32 PM
Does anyone know if you make a symboliclink to something. Is their a way to set it up so you can add files to that folder but it doesn't add it to the original directory?
~ trewq
09-20-2010, 06:14 PM
the only way is not to symlink the whole directory but only the files inside. new files would then not be a symlink...
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!) Do not ask technical questions via PM!
09-20-2010, 07:53 PM
Ah I see, thats what I was thinking I was just wondering if their was a way inbuilt.
~ trewq
09-20-2010, 08:31 PM
(This post was last modified: 09-20-2010, 08:31 PM by Terrorkarotte.)
Code: cp -sR /path/to/masterfolder/* /path/to/symlinks/ Will copy folders recursive and create softlinks instead of copy the real files. If you have a real file in symlinks/* it will not be replaced by a symlink. If you add new files to masterfolder/* you just rerun the copy command. If somebody replaces symlinks in symlinks/* with real files no problem. If somebody adds other files to symlinks/* masterfolder/* content will not be touched.
Interactive web based config creator for CS, CSS, TF2 and DODS
Creates server and client configs in an explained dialog. You`ll also find precompiled debian gameserver kernels for download
09-20-2010, 08:59 PM
Cool thanks Thats exactly what I was looking for
What actually got me wondering was your description of your CP
~ trewq
09-20-2010, 09:30 PM
Would you prefere the boring technical explanation written in the manpage?
Interactive web based config creator for CS, CSS, TF2 and DODS
Creates server and client configs in an explained dialog. You`ll also find precompiled debian gameserver kernels for download |
« Next Oldest | Next Newest »
|