09-20-2010, 05:32 PM
Does anyone know if you make a symboliclink to something. Is their a way to set it up so you can add files to that folder but it doesn't add it to the original directory?
~ trewq
Linux question :)
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09-20-2010, 05:32 PM
Does anyone know if you make a symboliclink to something. Is their a way to set it up so you can add files to that folder but it doesn't add it to the original directory?
~ trewq
09-20-2010, 06:14 PM
the only way is not to symlink the whole directory but only the files inside. new files would then not be a symlink...
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!) Do not ask technical questions via PM!
09-20-2010, 07:53 PM
Ah I see, thats what I was thinking
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~ trewq
09-20-2010, 08:31 PM
(This post was last modified: 09-20-2010, 08:31 PM by Terrorkarotte.)
Code: cp -sR /path/to/masterfolder/* /path/to/symlinks/ Will copy folders recursive and create softlinks instead of copy the real files. If you have a real file in symlinks/* it will not be replaced by a symlink. If you add new files to masterfolder/* you just rerun the copy command. If somebody replaces symlinks in symlinks/* with real files no problem. If somebody adds other files to symlinks/* masterfolder/* content will not be touched.
Interactive web based config creator for CS, CSS, TF2 and DODS
Creates server and client configs in an explained dialog. You`ll also find precompiled debian gameserver kernels for download
09-20-2010, 08:59 PM
Cool thanks
![]() ![]() What actually got me wondering was your description of your CP ![]()
~ trewq
09-20-2010, 09:30 PM
Would you prefere the boring technical explanation written in the manpage?
![]()
Interactive web based config creator for CS, CSS, TF2 and DODS
Creates server and client configs in an explained dialog. You`ll also find precompiled debian gameserver kernels for download |
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