SRCDS Steam group


Trying to set up a CSS server....
#16
Plus, the CS 1.6 server works fine....
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#17
Ryan Wrote:
CGS|Todd Wrote:
Ryan Wrote:
soviet Wrote:I've tried turning off all firewalls, both software and the router firewall. My ISP is Bell Canada.
The one thing I know is most Residential ISP's will not unblock 27015 on their routers due to the fact that it causes to much traffic on their system internally. I have a friend who works for Verizon and he said that is one of the reasons that Verizon will block that port on Residential connections.

i have worked in the isp industry for 10 years in an engineering capacity, its pretty rare that ISPs block any inbound ports -- especially as relatively obsure as this. these days it can be legally dangerous to do this type of thing. people start crying about equal access. traffic caused by game servers is a drop in the bucket compared to many other types of traffic, i doubt verizon would put the effort/resources into doing this. that being said, its not impossible.

if verizon is doing it, its probably on a case-by-case basis. most isp traffic is inbound, there is usually a glut of outbound bandwidth (which is what game servers chew up). at peak we run about 400Mbps inbound and 50-100 outbound. I know people who have run source servers on verizon service. because of the new push/crying for equal access it can be a headache for an isp to block legitimate ports.
so your saying the reason i cant run a cs:s source server out of my house is because my ISP isnt blocking anything.. But when i called them they said that port is blocked for the reason i listed. They told me if i would like to upgrade to a business account it would not be blocked which is $100/month...

no -- read closer, i didn't say that. i said its possible but unlikely they are blocking that port. i have never heard of verizon blocking port 27015, plenty of people run servers from verizon residential connections. i have a feeling the customer service agent was just trying to squeeze some additional money out of you . . . the fcc would not like this policy . . .
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#18
I don't know what the problem is, but it works if people connect using the console (connect xxx.xxx.xxx.xxx). This is fine for now since I'm on a home connection anyway and have a dynamic IP.

I plan to put together an older computer from spare parts, with a Pentium 4 1.5 GHz and 512 MB RAM. How many players should fit comfortably on a server with these specs? I don't need any more than 5-7 slots. Would I get any significant improvement by upgrading to 1 GB RAM?
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#19
Get a static IP. That could fix your problem!
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#20
But that requires money. lol. So is that computer good enough?
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#21
It's free? Just get a static LAN IP. Or did you mean external IP(static)
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#22
Yeah, I meant external.
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