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Hey all, i have ubuntu server that runs CS:S pretty well, the only thing that is shite is the downloads speed, its hell slow, and being a webmaster i have a web server, that can support real fast downloads, i do have unlimated space, but i would love to bzip down the files?
Is that right?
i have 7-zip..?
Now i dont get how the zipping works in relation to uploading..
So i keep the same download folder structure as my game server?
If so do i zip the whole lot? like the entire maps folder?
Or indvdually? each map? if so individually, so i have to also upload/zip .nav .res and .txt files?
And what about sounds and materials?
please help!
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bzip2 each map seperately - keep the folder structure
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You can do what I do which is use a batch file I just take my maps that I wanna put in one of my servers throw it in a folder I have for zipping then I use my batch file which zips each map inside the folder for me then it uploads the files for me! It pays to be smart and lazy.
*Windows lack of output*
You: Hey, I want to run this program!
Windows: Ok.. It crashed... Now what? Give up?
You:...wtf...
*linux output helpful?*
You: ./My_program
Linux:...Failed!...oo kitties!
You:...wtf...
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Hey that sounds great =]
Did you write the batch file?
Last night i created a PHP script that auto-fills in the maplist.txt file XD
and what about the .nav .res files? do i zip them down asewell?
Posts: 125
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Joined: Dec 2008
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.nav not so much but hey why not, you know what I mean lol. Yes i wrote the batch file When i get to my home machine i will post it for you to use. Its very useful for multiple servers. I just have it send all the bzip files to my fastdownloads webserver. And I use a different one for uploading to my different servers.
*Windows lack of output*
You: Hey, I want to run this program!
Windows: Ok.. It crashed... Now what? Give up?
You:...wtf...
*linux output helpful?*
You: ./My_program
Linux:...Failed!...oo kitties!
You:...wtf...