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./hlds_run: line 342: 21532 Segmentation fault (core dumped) $HL_CMD
#1
Quote:1. Show your command line If it crashes upon start up when show that as well.
Quote:pav1uxa:/usr/steam# ./hlds_run -game "cstrike" -autoupdate -debug
Auto detecting CPU
Using Pentium II Optimised binary.
Enabling debug mode
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Base Content' version 25


Checking/Installing 'Linux Server Engine' version 40


Checking/Installing 'Half-Life Base Content' version 12


HLDS installation up to date

Console initialized.
scandir failed:/usr/steam/./platform/SAVE
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 18:05:13 Oct 24 2008 (4383)
STEAM Auth Server
Server IP address 92.63.101.48:27015
scandir failed:/usr/steam/./platform/SAVE
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.

Adding master server 72.165.61.189:27010
Adding master server 69.28.151.162:27010
registry.cpp (216) : Assertion Failed: !"Implement me"
Connection to Steam servers successful.
VAC secure mode is activated.
ERROR: couldn't open custom.hpk.
pav1uxa` : wtf
Dropped pav1uxa` from server
Reason: Client sent 'drop'
./hlds_run: line 342: 21532 Segmentation fault (core dumped) $HL_CMD
Cannot access memory at address 0xbff94560
/usr/steam/debug.cmds:4: Error in sourced command file:
Cannot access memory at address 0xbff94560
email debug.log to linux@valvesoftware.com
Fri Nov 7 21:02:55 MSK 2008: Server restart in 10 seconds

Quote:2. Please include debug.log (to get debug.log you need gdb installed and 0debug in your command line)
debug.log Wrote:----------------------------------------------
CRASH: Fri Nov 7 21:02:54 MSK 2008
Start Line: ./hlds_i686 -game cstrike -autoupdate -debug -pidfile hlds.20476.pid
Using host libthread_db library "/lib/tls/libthread_db.so.1".
Core was generated by `./hlds_i686 -game cstrike -autoupdate -debug -pidfile hlds.20476.pid'.
Program terminated with signal 11, Segmentation fault.
#0 0x015a7385 in ?? ()
#0 0x015a7385 in ?? ()
No symbol table info available.
No shared libraries loaded at this time.
Stack level 0, frame at 0xbff94564:
eip = 0x15a7385; saved eip End of crash report
----------------------------------------------

Quote:3.What distro are you running?
Quote:Linux - debian-4.0-i386

Quote:4. Whats your gcc version?
Quote:gcc (GCC) 4.1.2 20061115 (prerelease) (Debian 4.1.1-21)

Quote:5. What version of glibc are you running?
Quote:ldd (GNU libc) 2.3.6

Quote:6. What kernel version are you running?
uname -a Wrote:Linux pav1uxa.net 2.6.18-92.1.1.el5.028stab057.2 #1 SMP Mon Jul 21 20:55:45 MSD 2008 i686 GNU/Linux

Quote:7. What hard ware are you using? please be specific on this. You should know your own hardware whether its in your house or located in another datacenter.
Quote:CPU - 500 MHz
RAM - 128 mb

Quote:8. You may also include the error if you happen to catch it on console.
You do not have to number them or show each in the order i have given but this WILL help US help YOU.
Quote:(Sorry, i'm bad speak English). Server crushs every time after disconnecting somebody.
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#2
redownload the file and install a new copy
Reply
#3
what "file"? all server?
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#4
EDIT: so sorry... I'm way lost.. I'm not running source... sorry for posting in the wrong place people! :EDIT

I've been having the same issue since end of last month.

I've come this far...
./steam -command update -game valve -verify_all
./steam -command update -game cstrike -verify_all
server works.

Adding metamod or metamod-p gives me the same error as this thread talks about.

The not so fun part is that I hade the gameserver running fine, then at end of month 10 it died... without human action. (old system is Gentoo)

Since it was dead I took the chance to reinstall the the linux system from scratch (Ubunto newest version on 32 bit hardware). Restoring the old game .. no luck.. and eventually I removed my "backup" and started from scratch, since the problem occurs when adding metamod I'm pretty much dead in the water, without metamod I might as well kill the server.

I've learned that the game had some updates at that time and that has to be the cause. Solution.. I have no clue.

How to replicate problem:
Download and install 8.10 Ubuntu
./steam -command update -game valve -verify_all
./steam -command update -game cstrike -verify_all
try server - works
add metamod or metamod-p (no plugins)
try server - will not work
Reply
#5
up ><
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