Hello,
I'm planning on building a Garry's Mod "server hosting clan" (somewhat comparable to GTFO Gaming and the like) and I'm probably going to buy an older server and get it colocated in Germany rather than renting one there/here since I'm low on money and can't afford Windows Server 2003 - I'd use an unused WinXP license of mine and tweak it over some weeks before getting it online.
The server has two Xeons, either two of these or two of these.
And the RAM is 2GB PC-2100 RAM, I don't know more about it. Other specs are definitely good enough.
So, can you run three 12sl. GMod (note it's GMod, not any other Src game) at a tickrate of 66 or 100 on this without it lagging? Does someone of you know?
(No web servers etc. will be run on that machine, only remote desktop and the game servers)
I'm planning on building a Garry's Mod "server hosting clan" (somewhat comparable to GTFO Gaming and the like) and I'm probably going to buy an older server and get it colocated in Germany rather than renting one there/here since I'm low on money and can't afford Windows Server 2003 - I'd use an unused WinXP license of mine and tweak it over some weeks before getting it online.
The server has two Xeons, either two of these or two of these.
And the RAM is 2GB PC-2100 RAM, I don't know more about it. Other specs are definitely good enough.
So, can you run three 12sl. GMod (note it's GMod, not any other Src game) at a tickrate of 66 or 100 on this without it lagging? Does someone of you know?
(No web servers etc. will be run on that machine, only remote desktop and the game servers)