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[resolved-ish] setup problems with linux and windows
#1
Hi, I am trying to set up 2 counter-strike source servers, one at home on my xp machine and one on my linux server (with hostgator). I am having trouble with both. I shall start with my home one. I had a server working well (enough) on this very computer months ago, of course the connection was bad but I ran it mainly to work on mods and maps; I had no problems with it. Now I cannot get my server to start, I have made a few fresh installations - in different directories - and cant escape the "Couldn't allocate dedicated server UDP port" message, It is puzzling me in a number of ways: I never had that problem before, the server uses tcp (doesn't it?), I have followed all the advice I can find on it - and no I am not using -ip, I have tried DMZ and all sorts. If it worked on lan or localhost only then the wouldn't be much of a problem - but it refuses to even start.
Now I will move onto my linux problems. I am sure I managed to install correctly - didn't encounter any errors at the time, however I can't get the server to start properly. I see the "adding master server" lines below the usual startup spew but after that it repeats
Quote:Executing dedicated server config file
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
many times before ending with "threadtools.cpp (1423) : Assertion Failed: Failed to create thread (error 0xc)
(date/time/ w/e): Server Quit"
And then my ssh client (putty) promptly crashes. One other thing I noticed is that it updates ever time I run it:
Quote:Updating server using Steam.
Checking bootstrapper version ...
Updating Installation

I am almost certain you will need more information from me - I will be eagerly awaiting replies.
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#2
Looking at the assertion failed message, try removing the -ip or +ip command from the startupline, that should fix the Couldn't allocate UDP port problem and it should start up normal.

Also the updating is probably because you have -autoupdate in the startupline on Linux, it runs the update every time you boot the server.
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#3
Drocona Wrote:Looking at the assertion failed message, try removing the -ip or +ip command from the startupline, that should fix the Couldn't allocate UDP port problem and it should start up normal.

Also the updating is probably because you have -autoupdate in the startupline on Linux, it runs the update every time you boot the server.

Oh, thanks for the info about my linux problem - however, I already removed the ip argument from my windows launch shortcut/bat file as I stated in my opening post.

Edit:
I removed the ip setting from valve.rc and that made it run seemingly ok but It doesn't show up in the lan tab of my servers window or the internet tab (though that one could be portforwarding problems), I tried searching for servers at 127.0.0.1 and got nothing.

Edit:
OK, I removed the autoupdate argument from my linux server, that did stop it from attempting to update every time but I am still getting the
Quote:Executing dedicated server config file
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
problem, which seems to suggest there is a pronlem my config file is the culprit:
Code:
//Server Name
hostname "Bozebo's cs-s server"

//RCON Password
rcon_password "*********"

mp_dynamicpricing 0

//Server Settings
mp_footsteps 1 //footstep sounds
mp_flashlight 1 //flashlight
decalfrequency 30 //time clients wait before they can spray again
mp_allowNPCs 1 //allow computer-controlled characters
sv_gravity 800 //default = 800
sv_noclipaccelerate 5 //general noclip acceleration
sv_noclipspeed 5 //general noclip speed
sv_specaccelerate 3 //spectators accelleration
sv_specnoclip 1 //spectators have noclip
sv_maxspeed 320 //default = 320
sv_footsteps 1 //enable footsteps
mp_friendlyfire 1 //friendly fire, 0=off, 1=on
sv_voiceenable 1 //enable speech in-game
sv_pausable 0 //enable server client pausing
sv_cheats 0 //disable cheats = 0
ip 70.85.238.221 //to avoid rcon problems put the server ip here


//load the base configuration
//exec default.cfg
r_decal_cullsize 1
// run a user script file if present
exec autoexec.cfg
//
//stuff command line statements
//
stuffcmds
My valve.rc and server.cfg have the same contents. The last 3 uncommented lines were there already after I ran the update tool.
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#4
Code:
ip 70.85.238.221 //to avoid rcon problems put the server ip here

Remove that Smile, It's your external IP address, I assume you have a router with 1 external IP, which means behind the router it can not be bound.

If it doesn't work without the IP command, use the IP command to bind the internal Ip of the computer to the server, that way it should show up in the LAN list at least
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#5
1 - I can't get a lan list with my linux dedicated server...
2 - The ip problem was with the windows one, and i resolved it already
3 - That isn't my external IP its the IP for my server

And by the way, I managed to sort out my windows one, but the linux one is still messed up: No-one here has addressed what I keep saying - the repetition of
Quote:Executing dedicated server config file
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
followed by crashing
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#6
OK, seeing as my windows problem is solved I am going to abandon this thread and make a new one regarding it in the linux forum.
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