08-22-2008, 07:45 AM
Hey guys,
So I have a question about colocation and the costs involved. I am currently running a TF2 server rented from a GSP, but have a bunch of servers sitting around (around 2 x 2.5ghz, 4gigs of RAM) and want to start as many servers as I can in colocation (as I don't have the bandwidth). I start getting quotes for colocation spaces the average price seems to be around $50 per U of rack space and $30 per Mbps of bandwidth. From what I've gathered here I would need 3-5 Mbps of bandwidth for each srcds instance and my servers are 2U.
Does this seem right, that is around $150 in bandwidth per server instance per month which does not seem affordable, especially when I am paying $30 bucks a month for my 32 slot TF2 server (which is supposed to be on a 100Mbps line). Am I not understanding something about bandwidth pricing and with bandwidth and rack prices so high how can GSP's survive and game servers run in general?
Thanks
JB
So I have a question about colocation and the costs involved. I am currently running a TF2 server rented from a GSP, but have a bunch of servers sitting around (around 2 x 2.5ghz, 4gigs of RAM) and want to start as many servers as I can in colocation (as I don't have the bandwidth). I start getting quotes for colocation spaces the average price seems to be around $50 per U of rack space and $30 per Mbps of bandwidth. From what I've gathered here I would need 3-5 Mbps of bandwidth for each srcds instance and my servers are 2U.
Does this seem right, that is around $150 in bandwidth per server instance per month which does not seem affordable, especially when I am paying $30 bucks a month for my 32 slot TF2 server (which is supposed to be on a 100Mbps line). Am I not understanding something about bandwidth pricing and with bandwidth and rack prices so high how can GSP's survive and game servers run in general?
Thanks
JB