04-10-2005, 11:17 AM
I'm going to be running a CS:S LAN tournament.
I need to know a few things:
1) From the console, how do I restart the map without disconnecting the clients, and preferably leaving the teams intact?
2) What ports are available to run the LAN server on and have them displayed in the LAN servers browser so that I can run multiple servers on 1 machine?
3) Can I run the ports consecutively (ie 27015, 27016, 27017, etc...) or do I need to leave open ports between servers?
4) Can I prevent the server from connecting to the master servers?
5) My config file is as follows (I used the cfgmaker from http://www.cstrike-planet.com/cfgmaker?cfg=srcds ):
I need to know a few things:
1) From the console, how do I restart the map without disconnecting the clients, and preferably leaving the teams intact?
2) What ports are available to run the LAN server on and have them displayed in the LAN servers browser so that I can run multiple servers on 1 machine?
3) Can I run the ports consecutively (ie 27015, 27016, 27017, etc...) or do I need to leave open ports between servers?
4) Can I prevent the server from connecting to the master servers?
5) My config file is as follows (I used the cfgmaker from http://www.cstrike-planet.com/cfgmaker?cfg=srcds ):
Quote:// server nameTKers still get "kicked by console"... I don't want them penalized at all.
hostname "Tourney Server 1"
// rcon passsword
rcon_password "password"
// Server password
sv_password "server1"
// server cvars
mp_friendlyfire 1
mp_footsteps 1
mp_autoteambalance 0
mp_autokick 0
mp_flashlight 1
mp_tkpunish 0
mp_forcecamera 1
sv_alltalk 0
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_allowupload 0
sv_allowdownload 1
sv_maxspeed 320
mp_limitteams 0
mp_hostagepenalty 0
sv_voiceenable 1
mp_allowspectators 0
mp_chattime 20
sv_timeout 65
// round specific cvars
mp_freezetime 6
mp_roundtime 5
mp_startmoney 800
mp_c4timer 35
mp_fraglimit 0
mp_maxrounds 7
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 5
// bandwidth rates/settings
sv_minrate 0
sv_maxrate 0
decalfrequency 10
sv_maxupdaterate 100
sv_minupdaterate 20
// server logging
log on
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
// operation
sv_lan 1
sv_region 0