I'd like to know if anyone ever experienced "rego" issues with their server?
My network seems to be fine
The hardware is fine
My guess is its somthing to do with the actual software. CSS Source
I know that the server has to predict player actions and can refuse some. But it seems to be refusing too much. Many people say that their bullets don't hit. (Mainly when the target is moving)
Strange thing is somtimes its great, but other times people say its terrible. Either way the network and hardware load were fine.
Using the following settings:
Tick = 66
fps = 600
fpsboost is activated
All srcds set to high priority
sv_minrate 20000
sv_maxrate 30000
sv_maxupdaterate 67
sv_minupdaterate 67
sv_maxcmdrate 67
sv_mincmdrate 67
sv_client_interpolate 1
sv_client_max_interp_ratio 1
sv_client_min_interp_ratio 1
sv_unlag 1
sv_maxunlag .5
Most players have pings from 30ms to 50ms and Tick rate and server FPS hold fine.
I have 2 servers, Dual Xeon's and Quad Core Q6600. Both are having issues. They both hosted at a professional datacenter on a 10mbit in and out connection. I've only reached 3mbit max so far and the server load never goes beyond 40% to 70%
Any help would be great.
Cheers
My network seems to be fine
The hardware is fine
My guess is its somthing to do with the actual software. CSS Source
I know that the server has to predict player actions and can refuse some. But it seems to be refusing too much. Many people say that their bullets don't hit. (Mainly when the target is moving)
Strange thing is somtimes its great, but other times people say its terrible. Either way the network and hardware load were fine.
Using the following settings:
Tick = 66
fps = 600
fpsboost is activated
All srcds set to high priority
sv_minrate 20000
sv_maxrate 30000
sv_maxupdaterate 67
sv_minupdaterate 67
sv_maxcmdrate 67
sv_mincmdrate 67
sv_client_interpolate 1
sv_client_max_interp_ratio 1
sv_client_min_interp_ratio 1
sv_unlag 1
sv_maxunlag .5
Most players have pings from 30ms to 50ms and Tick rate and server FPS hold fine.
I have 2 servers, Dual Xeon's and Quad Core Q6600. Both are having issues. They both hosted at a professional datacenter on a 10mbit in and out connection. I've only reached 3mbit max so far and the server load never goes beyond 40% to 70%
Any help would be great.
Cheers