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More questions on a TF2 server
#1
Sorry for being continously asking, but I'm really newbie with this.

When I launch the server using the console mode, I do get the following error messages, and I don't have idea how-to resolve this issues:

1. Particles: Missing 'particles/error.pfc'
2. exec: couldn't exec skill1.cfg
3. exec: couldn't exec cp_well.cfg

Any idea on any of these issues? Thanks in advance.
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#2
Thats normal.
~ Mooga ...w00t? - SRCDS.com on Twitter
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Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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#3
Mooga Wrote:Thats normal.
So I understand are known issues, but the server should work in spite of those errors.

Thanks.
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#4
yes. They don't do anything other than annoying the guy that reads console.
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#5
reckon1973 Wrote:1. Particles: Missing 'particles/error.pfc'
These are 100% normal. I'm not sure what id means, but it always does that.
reckon1973 Wrote:2. exec: couldn't exec skill1.cfg
This means it cannot find a skill1.cfg file in your cfg folder. This isn't important UNLESS you have such a file and it isn't being read.
reckon1973 Wrote:3. exec: couldn't exec cp_well.cfg
When you change to a map, srcds automatically runs a cfg file for the map. This allows for customizations per map and is quite useful. I use BM for this, but if you have no admin mod installed, you should probably atleast make a standard cfg for ctf and cp maps and make the MAP.cfg file exec them.
~ Mooga ...w00t? - SRCDS.com on Twitter
[Image: 76561197965445574.png]
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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#6
Thanks for the reply.

About the third point, could you please elaborate it a bit more? Where can I find an example for a map config file?

And, when you say BM, do you mean BeetleMod?

Thanks for everything.
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#7
Yes, BM is BeetlesMod
In your map.cfg files you can set different "end game" criteria.

Examples of cvars to set:
Code:
// start cvars for round and game times

mp_enableroundwaittime 1
// Enable or disable timers to wait between rounds. 0 is off 1 is on
mp_bonusroundtime 20
// Time after round win until round restarts (in seconds)
mp_restartround 20
// Time the current round will restart (in seconds)
mp_stalemate_timelimit 240
// Timelimit (in seconds) of the stalemate round
mp_timelimit 40
// game time per map in minutes
mp_stalemate_enable 1
// enables sudden death at the end of rounds

// end cvars for round and game times

// start cvars for win conditions

mp_maxrounds 5
// Max number of rounds to play before server changes maps
mp_winlimit 3
// Max number of rounds one team can win before a server changes maps

// end cvars for win conditions
~ Mooga ...w00t? - SRCDS.com on Twitter
[Image: 76561197965445574.png]
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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