SRCDS Steam group


Plugins
#1
I was wondering how do Plugins actually work and modifiy the source engine? Do they use C++ or something?
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#2
Yes they are written in C++ and use event's, info and stuff from custom written code or directly from the engine.

You need Visual Studio 2003 to use it to the max
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#3
Lucky for me i won Visual Studio 2003 in a raffle lol. Im dead serious i did. If you have a basic knolledge of C++ would it be terribly hard to make your own plugin?
realchamp Wrote:
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#4
Spartanfrog Wrote:Lucky for me i won Visual Studio 2003 in a raffle lol. Im dead serious i did. If you have a basic knolledge of C++ would it be terribly hard to make your own plugin?

I would guess so. Best place to start of would be with the new SourceMod though.
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#5
Thanks.
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#6
Actually, coding plugins for the SRCDS is easier than writing "real" C++

Just download the source SDK and find the serverplugin_sample and start learning/editing/testing/debugging
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#7
I like easier things so i think i will try that.
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