05-16-2007, 02:15 AM
Hello. I have a problem whitch CSS and DODS dedicate server.
My machine 2 x Xeon 2.8 1 gb ram
OS freebsd 6.2 and Linux FC4 base emulator.
kldstat
I start CSS
And I start DODS
Sorry, i little speak english
My machine 2 x Xeon 2.8 1 gb ram
OS freebsd 6.2 and Linux FC4 base emulator.
kldstat
Quote:localhost# kldstat
Id Refs Address Size Name
1 11 0xc0400000 6d29dc kernel
2 1 0xc0ad3000 59f20 acpi.ko
3 2 0xc4fb1000 16000 linux.ko
4 1 0xc5579000 4000 nullfs.ko
5 1 0xc948a000 6000 linprocfs.ko
I start CSS
Quote:Auto detecting CPUWhats is wrong? Please help.
Using SSE2 Optimised binary.
Auto-restarting the server on crash
Could not locate steam binary:./steam, ignoring.
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
Network: IP 212.XXXXXX , mode MP, dedicated Yes, ports 27016 SV / 27005 C L
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
WARNING: Cannot access bot phrase database 'BotChatter.db'
WARNING: Cannot access bot profile database 'BotProfile.db'
net.cpp (928) : Assertion Failed: 0 == iRet
net.cpp (932) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cSendBufSize <= iVal
net.cpp (935) : Assertion Failed: 0 == iRet
net.cpp (940) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cRecvBufSize <= iVal
couldn't exec server.cfg
Adding master server 69.28.151.162:27011
Adding master server 72.165.61.189:27011
Connection to Steam servers successful.
VAC secure mode is activated.
And I start DODS
Quote:Auto detecting CPUAnd ? Whats is wrong?
Using SSE2 Optimised binary.
Auto-restarting the server on crash
Could not locate steam binary:./steam, ignoring.
Console initialized.
Game.dll loaded for "Day of Defeat"
maxplayers set to 32
Network: IP 212.XXXXX mode MP, dedicated Yes, ports 27016 SV / 27005 CL
Error: Material "nature/water_canals_city_beneath" : proxy "AnimatedTexture" not found!
Error: Material "nature/water_canals_city_beneath" : proxy "TextureScroll" not found!
Error: Material "nature/water_canals_city_beneath" : proxy "WaterLOD" not found!
couldn't exec skill1.cfg
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Error: Material "particle/smokestack" : proxy "ParticleSphereProxy" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
net.cpp (928) : Assertion Failed: 0 == iRet
net.cpp (932) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cSendBufSize <= iVal
net.cpp (935) : Assertion Failed: 0 == iRet
net.cpp (940) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cRecvBufSize <= iVal
couldn't exec server.cfg
couldn't exec dod_anzio.cfg
Adding master server 72.165.61.190:27011
Adding master server 69.28.151.162:27011
Connection to Steam servers successful.
VAC secure mode is activated.
Sorry, i little speak english