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CSS & DODS problems.
#1
Hello. I have a problem whitch CSS and DODS dedicate server.
My machine 2 x Xeon 2.8 1 gb ram
OS freebsd 6.2 and Linux FC4 base emulator.
kldstat
Quote:localhost# kldstat
Id Refs Address Size Name
1 11 0xc0400000 6d29dc kernel
2 1 0xc0ad3000 59f20 acpi.ko
3 2 0xc4fb1000 16000 linux.ko
4 1 0xc5579000 4000 nullfs.ko
5 1 0xc948a000 6000 linprocfs.ko

I start CSS
Quote:Auto detecting CPU
Using SSE2 Optimised binary.
Auto-restarting the server on crash
Could not locate steam binary:./steam, ignoring.

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
Network: IP 212.XXXXXX , mode MP, dedicated Yes, ports 27016 SV / 27005 C L
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
WARNING: Cannot access bot phrase database 'BotChatter.db'
WARNING: Cannot access bot profile database 'BotProfile.db'
net.cpp (928) : Assertion Failed: 0 == iRet
net.cpp (932) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cSendBufSize <= iVal
net.cpp (935) : Assertion Failed: 0 == iRet
net.cpp (940) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cRecvBufSize <= iVal
couldn't exec server.cfg
Adding master server 69.28.151.162:27011
Adding master server 72.165.61.189:27011
Connection to Steam servers successful.
VAC secure mode is activated.
Whats is wrong? Please help.

And I start DODS
Quote:Auto detecting CPU
Using SSE2 Optimised binary.
Auto-restarting the server on crash
Could not locate steam binary:./steam, ignoring.

Console initialized.
Game.dll loaded for "Day of Defeat"
maxplayers set to 32
Network: IP 212.XXXXX mode MP, dedicated Yes, ports 27016 SV / 27005 CL
Error: Material "nature/water_canals_city_beneath" : proxy "AnimatedTexture" not found!
Error: Material "nature/water_canals_city_beneath" : proxy "TextureScroll" not found!
Error: Material "nature/water_canals_city_beneath" : proxy "WaterLOD" not found!
couldn't exec skill1.cfg
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Error: Material "particle/smokestack" : proxy "ParticleSphereProxy" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
net.cpp (928) : Assertion Failed: 0 == iRet
net.cpp (932) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cSendBufSize <= iVal
net.cpp (935) : Assertion Failed: 0 == iRet
net.cpp (940) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cRecvBufSize <= iVal
couldn't exec server.cfg
couldn't exec dod_anzio.cfg
Adding master server 72.165.61.190:27011
Adding master server 69.28.151.162:27011
Connection to Steam servers successful.
VAC secure mode is activated.
And ? Whats is wrong?
Sorry, i little speak englishWink
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#2
Anybody found out how to fix it?
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#3
shit have same problem, i think that you can make an autoexec file and paste all the commands from the server.cfg in their but im not sure if everything will work.
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#4
I don't see anything wrong? Does the server not start or work correctly?
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#5
Code:
couldn't exec server.cfg

Create a server.cfg with appropriate cvars.
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#6
Looks like you might not have all the files downloaded properly, I would try a run of hldsupdatetool first.
[Image: ggbarzc2.png]
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#7
Has anyone found an answer to this issue because Im having the same thing in tf2

thanks
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#8
ahighone Wrote:Has anyone found an answer to this issue because Im having the same thing in tf2

thanks

Some fixes you may be interested in below. I am running FreeBSD 7 and had some of the issues you are having. The same issues exist on FreeBSD 6.x

To fix:
Code:
DebugAssert
Expr: ( close( m_pImpl->m_Socket ) ) == 0
Line: 587
File: ../Engine/Src/ContentServerBlockingConnection.cpp
Abort trap (core dumped)

Add debug.mpsafenet=0 to /boot/loader.conf. (This only works in FreeBSD versions 6.x and below).

To fix:
Code:
net.cpp (825) : Assertion Failed: 0 == iRet
net.cpp (828) : Assertion Failed: 0 == iRet

Run the command:
sysctl kern.ipc.maxsockbuf=524288
If this fixes it you may must add kern.ipc.maxsockbuf=524288 to /etc/sysctl.conf so that this value stays set after a reboot.
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