1. Set your srcds.exe process's affinity to CPU 1 (if you have multicore processor)
2. Add these to your server.cfg:
3. Then fpsboost your server by running the srcdsfpsboost at background.
Now you should have less laggier server.
How?
sv_maxunlag cvar handles how many times should the server compensate lag in one second. Default: 1.0
So if we set it to 10.0, it will compensate the lag 10 times per second! It will take more CPU (maybe 2-5 % more) but its worth it, I have no choke at all on my server when I play from the same comp (Before I had 10-100)
That will be the side effect of that, I recommend using it on surf servers, where the surfing is more important than shooting
2. Add these to your server.cfg:
Code:
sv_unlag 10
sv_maxunlag 10.0
Now you should have less laggier server.
How?
sv_maxunlag cvar handles how many times should the server compensate lag in one second. Default: 1.0
So if we set it to 10.0, it will compensate the lag 10 times per second! It will take more CPU (maybe 2-5 % more) but its worth it, I have no choke at all on my server when I play from the same comp (Before I had 10-100)
Drocona Wrote:Just a small (huge for mid-high skilled players) side effect of this is that the bullet registration will drop tremendously.
People that don't have aim and just spray 'n pray won't notice a thing, but people that actually aim and fire 1 bullet will go loco and will leave the server immediatly.
That will be the side effect of that, I recommend using it on surf servers, where the surfing is more important than shooting