SRCDS Steam group


Fix für den Türbug! Tick100
#1
Bitte mal durchlesen:

http://www.esl.eu/de/forum/43/784/243459/
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#2
erm ok...

maybe you could translate and what is it about anyway?
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http://forums.srcds.com/viewtopic/5114
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#3
Oh, I am sorry about that ^^

It's about, that the Physics are messed up on Tickrate 100 Servers!

When you enter this cvar on the Server:

phys_timescale 1.5

The doors are going to open normal!
But weapons are falling a bit faster to the ground and objects you shoot at, don't fly that far.
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#4
Orion2k6 Wrote:Oh, I am sorry about that ^^

It's about, that the Physics are messed up on Tickrate 100 Servers!

When you enter this cvar on the Server:

phys_timescale 1.5

The doors are going to open normal!
But weapons are falling a bit faster to the ground and objects you shoot at, don't fly that far.

yes, this is true but that cvar changes alot of the physics. Not something a serious server should consider.

I wan't a fix for this that can be used on cups and leagues and the likes. I you change the value "speed" in the entity of the door, in the mapfile, to something like 500 (200 usually the normal "speed") then the doors kinda open normally. Though this requires to download the "new" map. It would be cool if this could be done without having to download a new map, if possible.
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