11-30-2006, 01:00 PM
Quote:Source Engine update released
November 29, 2006, 4:15 pm - Jason Ruymen--------------------------------------------------------------------------------
Updates to the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Source Engine
Fixed Garry's Mod servers not being listed in game
Added cvars to let the server prevent clients setting unreasonable network settings: sv_mincmdrate, sv_maxcmdrate, sv_client_predict, sv_client_interpolate, sv_client_interp, and sv_client_cmdrate_difference
Added protection against servers manipulating the cl_restrict_server_commands cvar
Allow servers to execute the "play" command on clients
Added an interface to allow servers to query most cvar values on the clients
Added the IP address of the machine executing an rcon command to the server logfiles
Fixed spectator relaying in SourceTV
Removed cl_cmdbackup
http://www.steampowered.com/v/index.php?area=news&id=851&cc=--
I have to say these look like very nice changes, if it's correct you don't have to use zBlock or cvar-X anymore on your (public) servers and logging of rcon commands is being logged in the server log files properly (like with 1.6).
The ClientCommand Reset plugin forum LDuke isn't working properly anymore.
It's not a update you have to download, so if you use certain mods I advice waith updating.
There is also a difference with the old rcon cvars, I can't login to rcon ingame.