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Could not establish connection to Steam servers
#1
Sorry for my bad english.
"Could not establish connection to Steam servers" - this message i have when starts SRCDS, so there is no VAC on my server. But server adds to the Steam servers list with no problems. My firewall is disabled. Server has an external ip and up to date. Server OS is Win2003.
Help me please whith this problem. I didn't find any answers in the internet.

p.s.
Code:
hostname:  >>> MIG-Telecom Dust2 Server #1 (TESTING) <<<
version : 1.0.0.32/7 2925 insecure (secure mode enabled, disconnected from Stea
3)
udp/ip  :  80.240.216.22:27015
map     :  de_dust2 at: 0 x, 0 y, 0 z
players :  0 (34 max)
#2
If VAC is working, never mind this "bug"
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#3
Hollanda Wrote:If VAC is working, never mind this "bug"
But it doesn't work without connection to the Steam VAC-server. Only cheaters are playing on my server rightnow. Sad
#4
...What is your server ip?
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#5
Hm... 80.240.216.22 =)
#6
server is online, not VAC secure. What's in the server.cfg/autoexec.cfg and what is the startline?
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#7
Start line:
Code:
srcds.exe -console -game cstrike +maxplayers 34 +map de_dust2 -tickrate 33 -port 27015 +ip 80.240.216.22

Server.cfg:
Code:
log 1
sv_logbans 1
sv_logecho 1
sv_logfile 1
mp_logdetail 3

exec banned_ip.cfg
exec banned_user.cfg

writeip

hostname ">>> MIG-Telecom Dust2 Server #1 (TESTING) <<<"

mp_allowNPCs 1
mp_allowspectators 1
mp_autocrosshair 0
mp_autokick 0
mp_autoteambalance 1
mp_buytime 0.5
mp_c4timer 35
mp_chattime 10
mp_consistency 1
mp_decals 200
mp_fadetoblack 0
mp_falldamage 1
mp_flashlight 1
mp_forcecamera 0
mp_forcerespawn 1
mp_fraglimit 0
mp_freezetime 4
mp_footsteps 1
mp_friendlyfire 1
mp_hostagepenalty 0
mp_limitteams 1
mp_maxrounds 0
mp_playerid 1
mp_spawnprotectiontime 10
mp_roundtime 3
mp_startmoney 800
mp_teamplay 0
mp_timelimit 60
mp_tkpunish 0
mp_weaponstay 0
mp_winlimit 0

sv_airaccelerate 10
sv_allowdownload 1
sv_allowupload 1
sv_alltalk 0
sv_cheats 0
sv_consistency 1
sv_enableoldqueries 1
sv_footsteps 1
sv_friction 4
sv_gravity 800
sv_maxrate 20000
sv_maxspeed 320
sv_maxunlag 0.5
sv_maxupdaterate 40
sv_minrate 0
sv_minupdaterate 17
sv_pausable 0
sv_rcon_banpenalty 15
sv_rcon_maxfailures 5
sv_rcon_minfailures 5
sv_rcon_minfailuretime 30
sv_specaccelerate 5
sv_specnoclip 1
sv_specspeed 3
sv_stats 0
sv_stepsize 18
sv_stopspeed 75
sv_timeout 30
sv_unlag 1
sv_voiceenable 1
sv_turbophysics 1
fps_max 150
sv_visiblemaxplayers 30
mp_dynamicpricing 0

breakable_multiplayer 1
decalfrequency 20
host_framerate 0

bot_quota 4
bot_quota_mode "fill"
bot_difficult 3

exec mani_server.cfg

autoexec.cfg:
Code:
mattie_eventscripts 1
eventscripts_subdirectory events
es_load mb_bullettime
es_load syphon
#8
Try adding "-secure" to your startline
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#9
No changes.
#10
Try removing the -port and +ip command from the startupline.
I had this a while ago, I have a server directly on the net too. It didn't work, had to delete that and it worked fine.
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#11
Drocona Wrote:Try removing the -port and +ip command from the startupline.
I had this a while ago, I have a server directly on the net too. It didn't work, had to delete that and it worked fine.
It doesn't work too. Sad
I think there are something wrong with win2003...
#12
No it's no bug in w2k3, but in srcds. Did you open all srcds ports on the w2k3 SP1 firewall?
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#13
Hollanda Wrote:No it's no bug in w2k3, but in srcds. Did you open all srcds ports on the w2k3 SP1 firewall?
Yes, i did. And i disabled firewall for a time - no changes.Sad
#14
Fixed the problem.
#15
What was the problem?
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