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When I run my lan server it runs and loads fine until I get over 10 players in the server. After that the clients can sit up to 5 minutes "sending client info". Do I have a setting wrong? Maybe my gig network card in the server is causing problems?
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When you run the client on LAN it can do 2 different things:
Offline mode
Online mode
In offline mode it will take ages to get through the sending client info.
In online mode it will be as fast as joining an online server.
I think it has something to do with the steam id's or stuff liek that, it's very annoying. I doubt it has anything to do with the server.