Here is my specs:
AMD64 3200+ Venice @ 2750 Mhz
1gb (512x2) Ram
36gb WD Raptor
3000 kb/s download
512kb/s upload
Tickrate is 66
I have a 10 Player Server
It gets up to 100% when it gets close to full and i dont play on this computer either. i have the ping boost program running too.
I scanned for spyware and viruses and nothing.
I ran this same exact config on another computer (1.2ghz AMD 384mb ram) and i had no cpu usage this high.
What seems to be the problem?
Server Config:
AMD64 3200+ Venice @ 2750 Mhz
1gb (512x2) Ram
36gb WD Raptor
3000 kb/s download
512kb/s upload
Tickrate is 66
I have a 10 Player Server
It gets up to 100% when it gets close to full and i dont play on this computer either. i have the ping boost program running too.
I scanned for spyware and viruses and nothing.
I ran this same exact config on another computer (1.2ghz AMD 384mb ram) and i had no cpu usage this high.
What seems to be the problem?
Server Config:
Quote:////////////
// 0=no
// 1=yes
///////////
////////////////
// server name
///////////////
hostname "Name"
///////////////////
// rcon passsword
//////////////////
rcon_password "changeme"
////////////////
// operation
///////////////
sv_lan 0
sv_region 0
sv_contact "email"
///////////////////
// Advanced RCON
///////////////////
sv_rcon_banpenalty 10
sv_rcon_maxfailures 10
sv_rcon_minfailures 5
sv_rcon_minfailuretime 30
/////////////////////////////
// Bandwidth rates/settings
////////////////////////////
tickrate 66
sv_minrate 0
//Min bandwidth rate allowed on server. Default: 0 (unlimited)
sv_maxrate 4000
//Max bandwidth rate allowed on server. Default: 0 (unlimited)
decalfrequency 45
//Amount of time in seconds a player can spray their decal. Default: 10
sv_maxupdaterate 20
//Maximum updates per second that the server will allow. Default: 60
sv_minupdaterate 10
//Minimum updates per second that the server will allow. Default: 10
////////////////
//Lag Settings
////////////////
sv_maxunlag 0.4
//set the maximum number of seconds of lag the server will try to compensate for (if sv_unlag is 1). Suggested values are 0.3 to 0.6. Higher numbers will make high-ping players jump around more as their lag is compensated for.
sv_unlag 1
//enable server lag compensation (keep this on and tell clients who prefer it off to use cl_lc 0)
sv_unlagpush 1
//enable server push lag compensation
sv_unlagsamples 10
//set the number of client ping samples to average together to determine the ping the server will try to compensate for (if sv_unlag is 1)
/////////////////
// server cvars
////////////////
sv_downloadurl "URL"
sv_alltalk 0
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_allowupload 1
sv_allowdownload 1
sv_maxspeed 320
sv_voiceenable 1
sv_timeout 65
sv_voicecodec voice_speex
sv_voicequality 2
sv_gravity 800
sv_footsteps 1
sv_voiceenable 1
sv_maxspeed 350
sv_stats 1
sv_maxvelocity 3500
sv_allowupload 1
sv_allowdownload 1
///////////////////////
//Frame rate limiter
//////////////////////
fps_max 600
host_framerate 0
////////////////////
// Server logging
///////////////////
log off
//Enable server logging? Default: Off
sv_logbans 1
//Log server bans in the server logs. Default: 0
sv_logecho 0
//Echo log information to the console. Default: 1
sv_logfile 1
//Log server information in the log file. Default: 1
sv_log_onefile 1
//Log server information to only one file. Default: 0
//sv_logsdir
//Folder in the game directory where server logs will be stored.
//////////////////////
//Client Cvars
/////////////////////
//cl_cmdrate 30
//Max number of command packets sent to server per second. Default: 0
//cl_updaterate 30
//Number of packets per second of updates you are requesting from the server. Default: 20
//////////////////////////
// round specific cvars
/////////////////////////
mp_buytime .5
mp_friendlyfire 1
mp_footsteps 1
mp_restartgame 5
mp_autoteambalance 1
mp_autokick 1
mp_flashlight 0
mp_tkpunish 0
mp_forcecamera 0
mp_limitteams 1
mp_hostagepenalty 3
mp_allowspectators 1
mp_timelimit 180
mp_chattime 3
mp_freezetime 1
mp_roundtime 2.5
mp_startmoney 16000
mp_c4timer 30
mp_fraglimit 0
mp_maxrounds 300
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 15
mp_teamplay 1
mp_falldamage 1
mp_fadetoblack 0
///////////////////////
// execute ban files
//////////////////////
exec banned_user.cfg
exec banned_ip.cfg
exec mani_server.cfg
/////////////////
// bots
////////////////
bot_add
bot_quota 6
bot_quota_mode normal
bot_difficulty 2
bot_chatter off
bot_auto_follow 1
bot_auto_vacate 1
bot_join_after_player 0
bot_defer_to_human 1
bot_prefix "[BOT]"
bot_allow_rogues 0
bot_walk 0
bot_join_team any
bot_eco_limit 1000
bot_allow_grenades 1
bot_all_weapons 1
bot_allow_grenades 1
bot_allow_pistols 1
bot_allow_sub_machine_guns 1
bot_allow_shotguns 1
bot_allow_rifles 1
bot_allow_snipers 0
bot_allow_machine_guns 1