Hi everybody. I have a little problem with my CounterStrike 1.6 Server.
I have only one server in development, learning many things of Linux, and I found a little network problem that makes me crazy.
I think is not hardware problem, cause I have only one server in a I7 with 8 GB RAM and 10 MB of down/upstream connection, with CentOS 6.
FPS is little unstable when I'm trying to get 1000, but the fluctuation is only between 800 ~ 1000 FPS.
The real problem I could see inside the server, when I call net_graph function and have only one player ingame, incoming traffic looks great. But when I have five or more players ingame, net_graph function looks bad, incoming traffic (from server to client) has a high number of packets (between 150 and 250), and game performance begins to worse.
I think is not hardware problem, I tried in Debian too, and same result.
My rates config is just:
sv_minrate "15000"
sv_maxrate "25000"
sv_minupdaterate "66"
sv_maxupdaterate "101"
Would like to make stable number of incoming packets with 1 or 20 players ingame.
Sorry for my English, and will thank your help.
I have only one server in development, learning many things of Linux, and I found a little network problem that makes me crazy.
I think is not hardware problem, cause I have only one server in a I7 with 8 GB RAM and 10 MB of down/upstream connection, with CentOS 6.
FPS is little unstable when I'm trying to get 1000, but the fluctuation is only between 800 ~ 1000 FPS.
The real problem I could see inside the server, when I call net_graph function and have only one player ingame, incoming traffic looks great. But when I have five or more players ingame, net_graph function looks bad, incoming traffic (from server to client) has a high number of packets (between 150 and 250), and game performance begins to worse.
I think is not hardware problem, I tried in Debian too, and same result.
My rates config is just:
sv_minrate "15000"
sv_maxrate "25000"
sv_minupdaterate "66"
sv_maxupdaterate "101"
Would like to make stable number of incoming packets with 1 or 20 players ingame.
Sorry for my English, and will thank your help.