I posted this on the steam support forum, but not much help there. I hope this is the right place to ask something like this.
I am developing a mod with the 2007 source engine. It has been compiled as a Release and is playable with no issues. When I go to start a dedicated server with the "Source Multiplayer Dedicated Server" under Tools, it shows in the list and I can configure the settings.
When I click the Start Server button, it shows the box saying "Starting dedicated server..." and then crashes with no error or message.
I also tried using SRCDS to get it going, but it also crashes right after I put in a startup command (c:\srcds\srcds.exe -console -game mymod +map mapname -maxplayers 16 -autoupdate). It will bring up another cmd window with information and then closes too quickly to read. There are some crash dump files generated after trying both ways, but I don't know how to use them.
I am able to start a listen server within the game itself, but not dedicated. What are the extra steps to get this going?
I am developing a mod with the 2007 source engine. It has been compiled as a Release and is playable with no issues. When I go to start a dedicated server with the "Source Multiplayer Dedicated Server" under Tools, it shows in the list and I can configure the settings.
When I click the Start Server button, it shows the box saying "Starting dedicated server..." and then crashes with no error or message.
I also tried using SRCDS to get it going, but it also crashes right after I put in a startup command (c:\srcds\srcds.exe -console -game mymod +map mapname -maxplayers 16 -autoupdate). It will bring up another cmd window with information and then closes too quickly to read. There are some crash dump files generated after trying both ways, but I don't know how to use them.
I am able to start a listen server within the game itself, but not dedicated. What are the extra steps to get this going?