SRCDS Steam group


[CS:SOURCE PING PROBLEMS]
#1
Server OS: Windows Server 2003
Processor: Intel Core i7
Ram: 8GB
Game: CS:Source
Start Up Command: srcds.exe -console -game cstrike +map de_dust2 -maxplayers 24 -autoupdate +fps_max 800 +ip 217.172.132.205 +port 27015 +exec server.cfg -tickrate 100
Mods: Mani Admin, Source Mod, Statsme Minimum

Full Install Command: hldsupdatetool -command update -game "counter-strike:source" -dir d:/steamgs/sourcepublic/
(Not sure on the full install command i cant remember but it was something like that. I know the server has been installed correctly.

Bandwidth: D/L 1000/Mbps
U/L 1000/Mbps
Router: Not sure
Local IP of Server: 10.0.0.2
Enternal IP: 217.172.132.205
Port Forwarding Screen Shot: i have all the right ports open, all the default ones from wikis etc that every1 uses

[PING ISSUE ON CS:SOURCE]

I am pinging my dedicated server via ping -t 217.172.132.205 from my home broadband connection via a cmd prompt. The ping response time in ms is "43ms" but in game my ping in ms is "55-60" ?

Also i run CS1.6 and my ping in game is the same as the ping via cmd prompt.

What can i change to improve the performance on the ping?
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#2
more info needed??
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#3
Your ingame latency is 55 - 60ms, but your ping is 43ms. It's not the same Wink
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#4
Ok so why is my latency in game so high?? CS1.6 i get 43ms and Source i get 60ms there both on the same machine??
// server name
hostname "[UK] FragNetworks.co.uk | Multi Gaming Community"
tv_enable 0
// rcon passsword
rcon_password "" // rcon disabled

// server cvars
mp_friendlyfire 0
mp_footsteps 1
mp_autoteambalance 1
mp_autokick 0
mp_flashlight 0
mp_tkpunish 0
mp_forcecamera 1
sv_alltalk 1
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_allowupload 1
sv_allowdownload 1
sv_maxspeed 320
mp_limitteams 2
mp_hostagepenalty 0
sv_voiceenable 1
mp_allowspectators 1
mp_timelimit 35
mp_chattime 5
sv_timeout 20
sv_pure 0
sv_downloadurl "http://www.steamgameservers.com/downloads/cstrike/"

// round specific cvars
mp_freezetime 3
mp_roundtime 2
mp_startmoney 1400
mp_c4timer 35
mp_fraglimit 0
mp_maxrounds 0
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 5

// bandwidth rates/settings
decalfrequency 10
fps_max 800
sv_maxrate 25000
sv_minrate 2000
sv_maxupdaterate 67
sv_minupdaterate 66
net_maxfilesize 100000
rate 25000
sv_maxcmdrate 67
sv_mincmdrate 66
sv_client_interpolate 1
sv_client_min_interp_ratio 1.0
sv_client_max_interp_ratio 2.0

// server logging
log off
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

// operation
sv_lan 0
sv_region 255

// execute ban files
exec banned_user.cfg
exec banned_ip.cfg
exec smm_settings.cfg

thats my server.cfg if it helps
im sure im missing something that some1 can identify.. this ping definutely isnt right, surely i need to configure something further??
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#5
Are you playing locally with a ping of 43ms?

Well considering your jitter and various other factors the latency ingame may be different from other applications and/or meassurements.

You cannot configurate your server for a better ping and really there is nothing you can do if it isn't a local server.

What you could try would be to increase the sv_maxrate variable. (to about 50000)

6666th post Big Grin
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#6
(01-30-2011, 09:19 PM)realchamp Wrote:  Are you playing locally with a ping of 43ms?

Well considering your jitter and various other factors the latency ingame may be different from other applications and/or meassurements.

You cannot configurate your server for a better ping and really there is nothing you can do if it isn't a local server.

What you could try would be to increase the sv_maxrate variable. (to about 50000)

6666th post Big Grin

hi mate, I'd just like to say the server is hosted on my Dedicated Server in northampton. i do have access via remote desktop and can change anything. who will making the maxrate higher help? :s
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#7
(01-30-2011, 09:36 PM)fragnetworks Wrote:  
(01-30-2011, 09:19 PM)realchamp Wrote:  Are you playing locally with a ping of 43ms?

Well considering your jitter and various other factors the latency ingame may be different from other applications and/or meassurements.

You cannot configurate your server for a better ping and really there is nothing you can do if it isn't a local server.

What you could try would be to increase the sv_maxrate variable. (to about 50000)

6666th post Big Grin

hi mate, I'd just like to say the server is hosted on my Dedicated Server in northampton. i do have access via remote desktop and can change anything. who will making the maxrate higher help? :s

Just change your configuration file - server.cfg. Smile
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#8
Listen dude. I know how to change my server.cfg and all that but.. Something is not right with my SRCDS or configuration etc.. I get almost 15ms higher on my SRCDS servers than i do my HLDS servers??
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#9
(01-31-2011, 12:51 AM)fragnetworks Wrote:  Listen dude. I know how to change my server.cfg and all that but.. Something is not right with my SRCDS or configuration etc.. I get almost 15ms higher on my SRCDS servers than i do my HLDS servers??

As I've said 5 times now, you cannot set it up like that. The Source engine uses a newer network handler(engine w/e). Also are there people on the servers when toke those data? Well worth a try.. try putting -pingbooster 3 in your start parms for your SRCDS.

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#10
Ok i dont fink u have a clue what im on about man
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#11
(01-31-2011, 03:09 AM)fragnetworks Wrote:  Ok i dont fink u have a clue what im on about man

You are asking if you can improve your ping on your SRCDS, because your HLDS server has a lower ping than the SRCDS has, right? And they are on the same box.
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#12
(01-31-2011, 04:59 AM)realchamp Wrote:  
(01-31-2011, 03:09 AM)fragnetworks Wrote:  Ok i dont fink u have a clue what im on about man

You are asking if you can improve your ping on your SRCDS, because your HLDS server has a lower ping than the SRCDS has, right? And they are on the same box.

Yes they are on the same box.
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#13
(01-31-2011, 09:12 AM)fragnetworks Wrote:  
(01-31-2011, 04:59 AM)realchamp Wrote:  
(01-31-2011, 03:09 AM)fragnetworks Wrote:  Ok i dont fink u have a clue what im on about man

You are asking if you can improve your ping on your SRCDS, because your HLDS server has a lower ping than the SRCDS has, right? And they are on the same box.

Yes they are on the same box.

And I'm trying to tell you that it's not likely to improve the ping on SRCDS, as it uses a different technology.
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#14
Old thread I know, but ping != latency.

And latency varies between games as it measures the time it takes for your GAME packets to be processed and delivered. Ping simply measures the latency of an ICMP packet.

Typically gold source has a lower latency than source or orangebox because it is less CPU and Memory intensive.
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