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sm and dm error on server after ob css update
#1
I've updated my server to css ob version (41).
I instaled Sourcemod 1.3.3 (last, ob version), Cs:s DM 2.0.0.1 (last, ob version) and Eventscripts (unofficial version for ob update, works).

SOURCEMOD :
My sourcemod is not working.I've typed in console "meta list", not working.
Tryed "sm_admin" and it says : unknown command "sm_admin".So i think that means the server didn't executed sourcemod, and i copyed every file to its place.

DEATHMATCH :
The probelm with css dm is the samne one for sourcemod.I think it dosen't works because of the sourcemod.But i dont know.

CAN YOU HELP ME WITH THIS PROBLEM???
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#2
I'M NOT SURE WHY YOU USE CAPS, BUT YOU AREN'T USING THE NEWEST VERSION. THE NEWEST VERSION IS 2.1.1 FOR CSS: DM AND SOURCEMOD IS 1.3.3, ALSO BE SURE METAMOD IS LOADED, BECAUSE THE NEWEST VERSION IS WORKING.

For god sake stop using caps!!!
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#3
I think metamod is the problem. Metamod must be installed in order to get Sourcemod running. Last version of Metamod (1.8.2) works with the last CS:S update.
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#4
today i downloaded css dm so must be the last version.i have metamod 1.8.2 , sourcemod 1.3.3.
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#5
Do you have a valid gameinfo.txt or a VDF file?
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#6
i dont know..can you tell me how to make the .vdf file?i knewed only mani_admin gives you the created .vdf tool...and how i know if the gameinfo.txt is valid???i mean, i didnt changed anything ... the files are like they downloaded with hldsupdatetool.exe..
my gameinfo.txt file is this :
Quote:"GameInfo"
{
game "Counter-Strike Source"
title "COUNTER-STRIKE'"
title2 "source"
type multiplayer_only
nomodels 1
nohimodel 1
nocrosshair 0
bots 1
hidden_maps
{
"test_speakers" 1
"test_hardware" 1
}
nodegraph 0


FileSystem
{
SteamAppId 240 // This will mount all the GCFs we need (240=CS:S, 220=HL2).
ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.

//
// The code that loads this file automatically does a few things here:
//
// 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
// 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
// For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
// 3. For the first "Game" search path, it adds a search path called "MOD".
// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
//

//
// Search paths are relative to the base directory, which is where hl2.exe is found.
//
// |gameinfo_path| points at the directory where gameinfo.txt is.
// We always want to mount that directory relative to gameinfo.txt, so
// people can mount stuff in c:\mymod, and the main game resources are in
// someplace like c:\program files\valve\steam\steamapps\<username>\half-life 2.
//
SearchPaths
{
Game |gameinfo_path|.
Game cstrike
Game |all_source_engine_paths|hl2
}
}
}

and the .vdf file is :
Quote:"Metamod Plugin"
{
"alias" "sourcemod"
"file" "addons/sourcemod/bin/sourcemod_mm"
}
i downloaded every plugin i use from it's own official website..
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#7
Try: http://sourcemm.net/vdf
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#8
i already tryed that..
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#9
i made it..metamod was the problem.
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