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SRCDS doesn't start
#1
Hi, I'm new here and this is my first post so I'm not sure if I'm posting in the right section.

I downloaded the HLUpdateTool and I got all the files. But however, when I double click on srcds.exe, nothing comes up. I have a hlds server but that works fine. Isn't a GUI supposed to come up that lets me choose the map, maxplayers, port and such? I am trying to make a Counter-Strike: Source server. Please Help.

I am running Windows XP Professional SP2 if that helps at all.
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#2
Mine's doing the same thing. Running srcds.exe does nothing. I've run HLDSUpdateTool repeatedly to make sure everything is good and nothing changes, it says everything is good.

Run from CMD or GUI doens't change anything. Sad

OS is Server 2003 EE.

CPU: AMD Athlon XP 2400+
RAM: 512mb
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#3
HELP US !!! for me also clicking on srcds.exe will do nothing, even with command lines... please help !!! Sad
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#4
create a shortcut to srcds.exe like on your desktop or something. and right click on it, click properties, and then at the very end of the target line add "-game cstrike" even if running with gui mode i have heard you have to have this there. so in the target line it would look like
Code:
"%srcdsroot%\srcds.exe" -game cstrike
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#5
skeletor Wrote:create a shortcut to srcds.exe like on your desktop or something. and right click on it, click properties, and then at the very end of the target line add "-game cstrike" even if running with gui mode i have heard you have to have this there. so in the target line it would look like
Code:
"%srcdsroot%srcds.exe" -game cstrike

I'm having the same problem as these guys, that does nothing. It works just fine on the computer I'm typing on (and I copied the files DIRECTLY off of the non-working computer, everything is peachy).

I've tried launching it with GUI enabled, disabled, console only, but it either doesn't come up, or just freezes at Console Initialized.

Specs:
AMD Athlon 1800+ (1.6 ghz)
256 RAM (for now, but it's not the problem, I've tried it with a gig and same problem)
Windows XP Pro

EDIT: I finally got it to launch the main GUI, but then it just freezes at Starting Dedicated Server, regardless of what mod I try.
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#6
then i don't know.. the only thing i have heard about was that you had to add the -game cmd to the cmd line.
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#7
Which I did.
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#8
hey guys it worked when i only put in -game cstrike in the command line.
C:\srcds\srcds.exe -game cstrike
nothing else
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#9
I'm having the same problems with mine too. I use to be able to start a counter strike source server with no problem. I just updated the server and now it doesn't start. Doesn't matter if I place -game cstrike in the shortcut. I'm also having the same issue with DODS and HLDM. Nothing works now! What gives?

spcstump
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#10
Hi,

I had the same problem, I updated and it didn't work any more.
So i started over again, deleted the old files. Downloaded the server package. Made a short cut and added -game cstrike and now it works.

Try it maybe it helps, it worked for me.


Ps. If you replace the engine.dll, it’ll stop working.
So don't!

MiChel,
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#11
This is just a thought, but have you guys tried making a server.cfg file? Not having this file in C:\srcds\cstrike\cfg\ would surely prevent the server from starting. Here's an example of what it will look like:
// **************************************
// server name
// **************************************
hostname "Happiness Is Winning's Server" // Name of the server.

// **************************************
// passwords
// **************************************
rcon_password "form1121" // Remote control password.
sv_password "" // Server password for entry into multiplayer games. Password = private, no password = public.

// **************************************
// specific Day of Defeat: Source cvars
// **************************************
dod_bonusround "1" // If true, the winners of the round can attack in the intermission. Default: 1
dod_bonusroundtime "15" // Time after round win until round restarts. Default: 15
dod_enableroundwaittime "1" // Enable timers to wait between rounds. Default: 1
mp_allowrandomclass "1" // Allow players to select random class. Default: 1
mp_combinemglimits "0" // Set to 1 to combine the class limit cvars for mg34 and mg42. New limit is sum of two. Default: 0
mp_tickpointinterval "30" // Delay between point gives. Default: 30
mp_limit_allies_assault "-1" // Class limit for team: Allies class: Assault. Default: -1
mp_limit_allies_mg "-1" // Class limit for team: Allies class: Machinegunner. Default: -1
mp_limit_allies_rifleman "-1" // Class limit for team: Allies class: Rifleman. Default: -1
mp_limit_allies_rocket "-1" // Class limit for team: Allies class: Rocket. Default: -1
mp_limit_allies_sniper "-1" // Class limit for team: Allies class: Sniper. Default: -1
mp_limit_allies_support "-1" // Class limit for team: Allies class: Support. Default: -1
mp_limit_axis_assault "-1" // Class limit for team: Axis class: Assault. Default: -1
mp_limit_axis_mg "-1" // Class limit for team: Axis class: Machinegunner. Default: -1
mp_limit_axis_rifleman "-1" // Class limit for team: Axis class: Rifleman. Default: -1
mp_limit_axis_rocket "-1" // Class limit for team: Axis class: Rocket. Default: -1
mp_limit_axis_sniper "-1" // Class limit for team: Axis class: Sniper. Default: -1
mp_limit_axis_support "-1" // Class limit for team: Axis class: Support. Default: -1
mp_warmup_time "0" // Warmup time length in seconds. Default: 0
sv_autojointeam "0" // Skip the class and team menus and join a team immediately. Default: 0

// **************************************
// sv cvars
// **************************************
sv_allowdownload "1" // Allow clients to download files. Default: 1
sv_allowupload "1" // Allow clients to upload customizations files. Default: 1
sv_alltalk "0" // Players can hear all other players, no team restrictions. Default: 0
sv_cheats "0" // Allow cheats on server. Default: 0
sv_consistency "1" // Whether the server enforces file consistency for critical files. Default: 1
sv_gravity "800" // World gravity. Default: 800
sv_lan "0" // Server is a lan server (no heartbeat, no authentication, no non-class C addresses). Default: 0
sv_maxspeed "320" // Maximum speed a player can move. Default: 320
sv_pausable "0" // Is the server pausable. Default: 0
sv_region "1" // The region of the world to report this server in. Default: -1
sv_secure "1" // Server is using Valve Anti-Cheat. Default: 0
sv_timeout "65" // After this many seconds without a message from a client, the client is dropped. Default: 65
sv_voiceenable "1" // Microphone communication. Default: 1
sv_enableoldqueries "1" // Default: 0

// **************************************
// mp cvars
// **************************************
mp_allowspectators "1" // Toggles whether the server allows spectator mode or not. Default: 1
mp_autokick "0" // Kick idle/team-killing players. Default: 0
mp_chattime "10" // Amount of time players can chat after the game is over. Default: 10
mp_flashlight "1" // Allow flashlight. Default: 0
mp_footsteps "1" // Players can hear footsteps. Default: 1
mp_forcecamera "1" // Restricts spectator modes for dead players. Default: 0
mp_fraglimit "100" // Max number of kills any player can accumulate before server changes maps. Default: 0
mp_friendlyfire "1" // Allow team damage. Default: 0
mp_limitteams "1" // Max # of players 1 team can have over another. Default: 2
mp_timelimit "20" // Game time per map in minutes. Default: 0
mp_winlimit "0" // Max number of rounds one team can win before server changes maps. Default: 0

// **************************************
// bandwidth and rates
// **************************************
sv_maxrate "20000" // Max bandwidth rate allowed on server, 0 = unlimited. Default: 0
sv_minrate "2000" // Min bandwidth rate allowed on server, 0 = unlimited. Default: 0
sv_maxupdaterate "66" // Maximum updates per second that the server will allow. Default: 60
sv_minupdaterate "10" // Minimum updates per second that the server will allow. Default: 10
decalfrequency "10" // Amount of time in seconds a player can spray their decal. Default: 10
fps_max "300" // Frame rate limiter. Default: 300

// **************************************
// server logging
// **************************************
log "on" // Control logging. on = enable logs, off = disable logs.
sv_logbans "1" // Log server bans in the server logs. Default: 0
sv_logecho "1" // Echo log information to the console. Default: 1
sv_logfile "1" // Log server information in the log file. Default: 1
sv_log_onefile "1" // Log server information to only one file. Default: 0

// **************************************
// server admin contact
// **************************************
sv_contact "mbarnes@rmcad.edu" // Contact email for server sysop.

// **************************************
// web server (http) download URL
// **************************************
sv_downloadurl "" // Location from which clients can download missing files.

// **************************************
// security
// **************************************
exec "banned_user.cfg"
exec "banned_ip.cfg"
writeid
writeip

// **************************************
// addons
// **************************************
//exec "mani_server.cfg"

echo "*************** server.cfg loaded ***************"
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#12
sry for any cunfusion, the server.cfg file above is for dod and not for cstrike but a good google search should find a suitable server.cfg for whatever server you want to run.
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