BASIC INFO:
Server OS: Windows Web server 2008 64bit
Processor: Intel Xeon 3.00ghz 2 Processors
Ram: 8.00 GB
Game(s): 2 DOD:S server
DOD 1:
DOD 2:
Admin Mods: Sourcemod V# 1.2.5
Speed Test:
Server.cfg:
Basically the issues that I'm having is that when I get a full server, the sv: will drop WAY WAY down to about 20 as opposed to 500 that it starts at. and my servers var: will even with only one or 2 people be around 1.5. Even with just me in the server the sv: wildly jumps around, even my old shared 100 tic server stays at an sv: of 250 all the time.
^^^ referring to net_graph 4's info.
If anyone can help me out with trying to get this all set up better I would relay aperate it, if you need any other info let me know.
Thanks Loading
Server OS: Windows Web server 2008 64bit
Processor: Intel Xeon 3.00ghz 2 Processors
Ram: 8.00 GB
Game(s): 2 DOD:S server
DOD 1:
Quote:C:\DOD_realism_SERVER\orangebox\srcds.exe -console -game dod -tickrate 100 +fps_max 601 +maxplayers 32 +ip (IP) -port 27015 +exec server.cfg -condebug +map dod_donner
DOD 2:
Quote:C:\DOD_PUB_SERVER\orangebox\srcds.exe -console -game dod -tickrate 100 +fps_max 500 +maxplayers 32 +ip (IP) -port 27015 +exec server.cfg +map dod_donner
Admin Mods: Sourcemod V# 1.2.5
Speed Test:
Server.cfg:
Code:
hostname "HOSTNAME"
rcon_password "RCON"
sv_password "PASSWORD"
sv_cheats "0"
///////////////////////
// MP commands //
/////////////////////
mp_allowrandomclass "0"
mp_allowspectators "90"
mp_autocrosshair "1"
mp_autokick "0"
mp_cancelwarmup "1"
mp_decals "200"
mp_defaultteam "0"
mp_falldamage "1"
mp_flashlight "0"
mp_footsteps "1"
mp_forcecamera "1"
mp_forcerespawn "1"
mp_fraglimit "0"
mp_friendlyfire "1"
mp_limitteams "1"
mp_timelimit "40"
mp_chattime "10"
mp_roundtime "4"
mp_autoteambalance "1"
sv_restartround "1"
sv_aim "0"
sv_clipmode "0"
dod_freezecam "0"
sv_consistency "1"
pausable "0"
sv_maxspeed "320"
// Fast Downloads
//Fast Downloads Redirect Server
sv_downloadurl "URL"
sv_allowdownload "1"
sv_allowupload "1"
///////////////////
//Loging commands//
//////////////////
log "on"
sv_logbans "1"
sv_logecho "1"
sv_logfile "1"
sv_log_onefile "1"
//////////////////
//Voice commands//
/////////////////
sv_voicequality 5
sv_voicecodec vaudio_speex
sv_alltalk "1"
/////////////////////////
//Securty Commands//
////////////////////////
exec "banned_user.cfg"
exec "banned_ip.cfg"
writeid
writeip
//////////////////////////////
//Performance commands//
/////////////////////////////
sv_maxupdaterate 101
sv_minupdaterate 60
sv_maxrate 50000
sv_minrate 5000
sv_lan 0
sv_mincmdrate 60
sv_maxcmdrate 101
sv_client_cmdrate_difference 20
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1
sv_maxunlag .5
sv_unlag 1
sv_contact
sv_region 0
///////////////////////
//Weapon Restrictions//
///////////////////////
mp_limit_allies_rifleman -1
mp_limit_allies_assault 4
mp_limit_allies_support 3
mp_limit_allies_sniper 1
mp_limit_allies_mg 1
mp_limit_allies_rocket 1
mp_limit_axis_rifleman -1
mp_limit_axis_assault 4
mp_limit_axis_support 3
mp_limit_axis_sniper 1
mp_limit_axis_mg 1
mp_limit_axis_rocket 1
// Realism Mod
sv_realism_health 25
sv_realism_bleeding 0
sv_realism_overlay 0
sv_realism_drop 0
sv_realism_rocket_speed 1.0
sv_realism_mg_speed 1.0
sv_realism_mg_gravity 1.0
sv_realism_ftb 0
sv_realism_slow 0
// Parachute Mod
sm_parachute_msgtype "0"
sm_parachute_welcome "0"
sm_parachute_roundmsg "0"
Basically the issues that I'm having is that when I get a full server, the sv: will drop WAY WAY down to about 20 as opposed to 500 that it starts at. and my servers var: will even with only one or 2 people be around 1.5. Even with just me in the server the sv: wildly jumps around, even my old shared 100 tic server stays at an sv: of 250 all the time.
^^^ referring to net_graph 4's info.
If anyone can help me out with trying to get this all set up better I would relay aperate it, if you need any other info let me know.
Thanks Loading