When my TF2 server boosted at 66 tic reaches 32/32 players it takes up 100% of a core. I use srcdsfpsboost.exe. Without srcdsfpsboost.exe, the cpu usage drops to about nothing. I would not use srcdsfpsboost.exe, but it's what reduces my player's ping by about 20. Is there a way to reduce the ping by 20 the same way srcdsfpsboost.exe does without it using massive resources?
Server Specs and what not:
Server Specs and what not:
(01-27-2010, 11:35 AM)JayHax0r Wrote: 1x Xeon Nehalem 5520
8x 2.26ghz processors (HT)
* 500 GB SATAII 7200rpm Drive
* 6,144 MB DDR3 ECC-Registered Memory
* 100 Mbit Burstable Uplink
* 6000GB Metered Data Transfer
* Windows Server 2008