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Nope, you can't bundle them, every single file has to have its own bzip2 file
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Unfortunately I don't think VALVe will even bother looking at that since most servers use the normal download anyway and the current sv_downloadurl works fine.
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Hey guys!
I've been running my server with sv_downloadurl for some months now, only having the bzip2 compressed files on the HTTP server. Now I see in the (Apache) logs that often the client behavior is really weird.
I see some clients that request the bz2, get a response 200 (OK) yet some seconds later they try the uncompressed file (which I dont offer of course), getting a 404.
So I guess I'll be putting the uncompressed versions on there as well, but what I'd like to know is what causes this behavior?
Does anyone have any further info about this, know any details?
Even weirder is that every now and then, srcds creates some ztmp files for some content in the sounds or maps folder... I cannot reproduce this eg. by using an incorrect downloadurl...
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Maybe your web server answers too slow and some clients then automatically timeout and start querying for the uncompressed file.
The ztmp files are gzipped files that the game server creates automatically if it needs to send them to players.
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I have a question.I uploaded a map in lalal\cstrike\maps ''the file'' and it was downloaded by my client.But when it went to connect it said
''unable to connect de_dust2_night map is missing''.
What 's my fault?
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12-31-2008, 04:36 PM
(This post was last modified: 12-31-2008, 05:15 PM by iamtheone.)
were you using just a file or a .bz2 file
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Now I changed to bz2 and it says:
Missing map maps de_dust2 missing and I have uploaded to website.Should I upload it via FTP?
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well you said your client downloaded it so i don't think that's where the problem is. maybe you have the wrong map file. either that or your server doesn't see your map file in your map folder
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Hi people
I have configured sv_downloadurl on a css server. I have hosting etc and it works in most part.
The maps download fine, very fast infact but the sounds seem a bit confused. Everytime I join the server or a new map starts I get the downloading of the sounds again. It looks like they have downloaded but when i try to play them they do not work, yet other people (who may have downloaded prior to the fast dloads being added) can hear the sound playing. I am not sure whats happening here as I tried to test this by deleting from my local folder to see if they would re-download but they dont?? If I try it with a map it works fine. If I play the standard sounds ie 'waiting for suspevt' I can hear them?
Any ideas? :-/
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Please verify that the sounds are named correctly, are in the correct directory and are added to the SRCDS download list correctly.