12-21-2009, 06:40 AM
Hi
I have a problem regarding my TF2 Server:
(running on debian linux)
In some maps (cp_dustbowl, pl_badwater 2nd area, cp_steel) i noticed, that in some parts of these maps, the server changes randomly to the next map instantly after the first pl/cp capture.
i have no idea where this is coming from, but i think there might be some misconfiguration or something else which causes that.
i'm, using metamod and sourcemod with these plugins:
these are my config files which have anything to do with mapchoosing systems:
Extract from server.cfg:
Mapchooser.cfg:
rtv.cfg:
What can i do to solve the problem?
If you need any other informations, let me know.
Thx!
I have a problem regarding my TF2 Server:
(running on debian linux)
In some maps (cp_dustbowl, pl_badwater 2nd area, cp_steel) i noticed, that in some parts of these maps, the server changes randomly to the next map instantly after the first pl/cp capture.
i have no idea where this is coming from, but i think there might be some misconfiguration or something else which causes that.
i'm, using metamod and sourcemod with these plugins:
these are my config files which have anything to do with mapchoosing systems:
Extract from server.cfg:
Code:
//*Round & Game Times*\\
// Enable or disable timers to wait between rounds. 0 is off 1 is on
mp_enableroundwaittime 1
// Time after round win until round restarts (in seconds)
mp_bonusroundtime 15
// Time the current round will restart (in seconds)
mp_restartround 15
// Timelimit (in seconds) of the stalemate round
mp_stalemate_timelimit 120
// Game time per map in minutes
//Default is 0
//0=unlimited
mp_timelimit 0
// Max number of rounds to play before server changes maps
mp_maxrounds 3
// Max number of rounds one team can win before a server changes maps
mp_winlimit 3
Mapchooser.cfg:
Code:
// This file was auto-generated by SourceMod (v1.2.3)
// ConVars for plugin "mapchooser.smx"
// Specifies how many more frags are allowed when map is extended.
// -
// Default: "10"
// Minimum: "5.000000"
sm_extendmap_fragstep "10"
// Specifies how many more rounds each extension makes
// -
// Default: "5"
// Minimum: "1.000000"
sm_extendmap_roundstep "5"
// Specifies how much many more minutes each extension makes
// -
// Default: "15"
// Minimum: "5.000000"
sm_extendmap_timestep "15"
// Specifies if a 'Don't Change' option should be added to early votes
// -
// Default: "1"
// Minimum: "0.000000"
sm_mapvote_dontchange "1"
// Specifies if MapChooser should run an end of map vote
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_mapvote_endvote "1"
// Specifies how many past maps to exclude from the vote.
// -
// Default: "5"
// Minimum: "0.000000"
sm_mapvote_exclude "3"
// Number of extensions allowed each map.
// -
// Default: "0"
// Minimum: "0.000000"
sm_mapvote_extend "1"
// Specifies how many maps to include in the vote.
// -
// Default: "5"
// Minimum: "2.000000"
// Maximum: "6.000000"
sm_mapvote_include "6"
// Specifies whether or not MapChooser should pick a map if no votes are received.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_mapvote_novote "1"
// Specifies when to start the vote based on time remaining.
// -
// Default: "3.0"
// Minimum: "1.000000"
sm_mapvote_start "3.0"
// Specifies when to start the vote base on frags remaining.
// -
// Default: "5.0"
// Minimum: "1.000000"
sm_mapvote_startfrags "5.0"
// Specifies when to start the vote based on rounds remaining. Use 0 on TF2 to start vote during bonus round time
// -
// Default: "2.0"
// Minimum: "0.000000"
sm_mapvote_startround "1.0"
// Specifies how long the mapvote should be available for.
// -
// Default: "20"
// Minimum: "5.000000"
sm_mapvote_voteduration "20"
rtv.cfg:
Code:
// This file was auto-generated by SourceMod (v1.2.3)
// ConVars for plugin "rockthevote.smx"
// When to change the map after a succesful RTV: 0 - Instant, 1 - RoundEnd, 2 - MapEnd
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
sm_rtv_changetime "0"
// Time (in seconds) before first RTV can be held
// -
// Default: "30.0"
// Minimum: "0.000000"
sm_rtv_initialdelay "20.0"
// Time (in seconds) after a failed RTV before another can be held
// -
// Default: "240.0"
// Minimum: "0.000000"
sm_rtv_interval "180.0"
// Number of players required before RTV will be enabled.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "64.000000"
sm_rtv_minplayers "0"
// Percentage of players needed to rockthevote (Def 60%)
// -
// Default: "0.60"
// Minimum: "0.050000"
// Maximum: "1.000000"
sm_rtv_needed "0.60"
// What to do with RTV's after a mapvote has completed. 0 - Allow, success = instant change, 1 - Deny
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_rtv_postvoteaction "0"
What can i do to solve the problem?
If you need any other informations, let me know.
Thx!